The raw terrain is noisy. We need runways and flat areas.


Creator saves native .flt. However, your simulation engine (Presagis Vega Prime, OpenSceneGraph, or Unreal Engine) may need a specific format.

Export Options:

Final Checklist before Export:


Before touching the interface, understand two key concepts:

Most real projects use CTDB (Creator Terrain Database) or imported heightmaps. For this tutorial, we will use the built-in Terrain Generator.

Select a face → Attribute Editor:

Presagis Creator Tutorial · Full

The raw terrain is noisy. We need runways and flat areas.


Creator saves native .flt. However, your simulation engine (Presagis Vega Prime, OpenSceneGraph, or Unreal Engine) may need a specific format. presagis creator tutorial

Export Options:

Final Checklist before Export:


Before touching the interface, understand two key concepts: The raw terrain is noisy

Most real projects use CTDB (Creator Terrain Database) or imported heightmaps. For this tutorial, we will use the built-in Terrain Generator. Creator saves native

Select a face → Attribute Editor:

presagis creator tutorial

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