The raw terrain is noisy. We need runways and flat areas.
Creator saves native .flt. However, your simulation engine (Presagis Vega Prime, OpenSceneGraph, or Unreal Engine) may need a specific format. presagis creator tutorial
Most real projects use CTDB (Creator Terrain Database) or imported heightmaps. For this tutorial, we will use the built-in Terrain Generator. Creator saves native
Select a face → Attribute Editor:
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