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Cruising Info Equipment Pages |
Chart Downloads
![]() CM93 chart vs a GE mbTile of exactly the same area. Which do you want? |
This is where folks can download our navigational charts. These are the charts we use for our own navigation.
We published our .KAP files for several years, but in 2019 we started using mbTiles. While KAPs certainly revolutionized coastal navigation by showing us the real reefs, islands, and coastlines positioned exactly correctly, mbTiles have extended that. The geo‑registration is just as good (close to perfect) but we can now use many more sources than just Google Earth, like Bing and ArcGIS. We can even make mbTiles from nautical charts from CMap and Navionics. MbTiles is a database format that allows many zoom‑levels in a single mbTiles file, which improves the performance of navigation programs like OpenCPN.
Cruisers: We welcome other cruisers contributing their mbTiles to this collection. We'd like to make this page a repository of high‑quality mbTiles from all over the world, for other cruisers to download. If you have mbTiles you'd like to contribute, or if you have your own page that you'd like us to link to, please contact us.
DISCLAIMER: We've done the best we can with these files, and we've used them ourselves for several years, but we can take no responsibility for them in any way. Prudent mariners will use all resources available to them, not just these electronic charts. If you find issues with any of these, please contact us so we can repair whatever needs work.
Rallies: Cruisers doing the SE Asian rallies will want to download the following areas (at a minimum):
Technically, Superhero Mod was a marvel of reverse engineering. Built on the AMX Mod X scripting language, it pushed the GoldSrc engine (the same engine powering Half-Life) to its absolute limits.
Server owners had to manage complex .ini configuration files, define hero loadouts, and balance XP per level. The mod introduced "shconfig.cfg," a file where you could tweak variables like:
The mod was notorious for its instability. A full server of 32 players, each running a unique hero script with real-time HP regeneration and teleportation logic, often crashed the server. But players didn't care. The fun outweighed the occasional server restart.
Calling CS 1.6 Superhero Mod "balanced" would be a lie. Calling it "competitive" would be slander. But calling it fun is an understatement.
It was the ultimate sandbox for bored teenagers who loved Spider-Man 2 on PS2 but also loved shooting terrorists on de_inferno. It is a piece of PC gaming history that represents the wild west of online modding—a time when developers gave players the tools, and players built actual comic book universes inside a tactical shooter.
If you see a server still running cs_italy with Superhero Mod enabled, join it. Buy a P90. Fly to the roof of the villa. And embrace the chaos. Just don't complain when a level 45 Flash knifes you from across the map.
Do you remember grinding XP on de_dust2 for Superman laser vision? Share your memories in the community forums. The mod may be old, but the legend lives on.
The world of Counter-Strike 1.6 is a landscape of tactical precision, desert maps, and high-stakes bomb defusals. But for a generation of players who haunted community servers in the mid-2000s, there was a way to break the laws of physics entirely: the CS 1.6 Superhero Mod.
This legendary AmxModX plugin transformed the gritty military shooter into a chaotic, high-octane comic book battleground. It wasn't just about who had the better spray pattern anymore—it was about who had the best combination of powers. What is the CS 1.6 Superhero Mod?
At its core, the Superhero Mod is a leveling system. Players earn XP through kills, objectives, and time played. As you level up, you unlock "heroes," each granting a unique passive or active ability.
Unlike the base game, where every player starts on equal footing, a Superhero server is an arms race. A level 1 player might just have a bit of extra health, while a level 50 veteran is a flying, invisible, wall-climbing god capable of nuking the entire map. Iconic Heroes and Powers
The mod drew inspiration from Marvel, DC, and even Star Wars. Here are some of the classic powers that defined the experience:
Spider-Man: Provided a "hook" or web that allowed players to swing across the map or zip to high ledges. cs 16 superhero mod
Superman: Increased base health and armor, often up to several hundred points, making the player a literal tank.
The Flash: Massive speed boosts that turned the player into a blurry streak, making them nearly impossible to hit with a sniper rifle.
Batman: Granted a "grappling hook" and sometimes a range of gadgets like smoke grenades or enhanced weapon damage.
Wolverine: Automatic health regeneration, allowing players to retreat and heal without a medic.
Iron Man/Human Torch: Granted the ability to fly, changing the verticality of maps like de_dust2 forever. The Strategy of Hero "Combos"
The real depth of the mod lay in synergy. Since you could equip multiple heroes simultaneously, players spent hours theory-crafting the ultimate "loadout."
A popular combo was The Flash + Wolverine, allowing you to hit-and-run while healing off any stray bullets. Others preferred Spider-Man + Punisher, using the web to reach a high vantage point and then raining down infinite ammunition. The tactical variety kept the game fresh long after the vanilla mechanics had been mastered. Why It Defined an Era
The Superhero Mod represented the peak of the GoldSrc engine's modding community. It was a time when servers were more than just places to play; they were communities with their own custom XP saves and rivalries.
For many, it was the first introduction to the "Hero Shooter" genre—long before Overwatch or Apex Legends existed. It proved that Counter-Strike’s solid gunplay could serve as a foundation for almost any wacky idea a coder could dream up. How to Play Today
While the golden age of CS 1.6 has passed, the Superhero Mod isn't dead. You can still find dedicated servers running the mod in the 1.6 server browser, mostly in Europe and South America. If you're feeling nostalgic, you can even set up your own local server using the AmxModX plugin files still hosted on community forums like AlliedModders.
The CS 1.6 Superhero Mod remains a testament to the creativity of the CS community—a chaotic, unbalanced, and utterly joyful chapter in gaming history.
To help you get back into the action, tell me if you'd like: Server setup guides for modern hardware A list of active servers currently running the mod Classic hero combinations for winning high-level matches Technically, Superhero Mod was a marvel of reverse
SuperHero Mod Counter-Strike 1.6 remains one of the most inventive and chaotic transformations of a tactical shooter into a fast-paced role-playing experience. By overlaying an XP-based leveling system and comic book powers onto the rigid mechanics of Counter-Strike , it created a unique hybrid that defined a generation of community-run servers The Mechanics of Power
At its core, the mod replaced traditional tactical play with a progression-based power fantasy
. Players began at level zero, earning experience through kills and objective completions to unlock a massive roster of heroes. Passive vs. Active Abilities : Early levels typically granted passive boosts, such as Superman's increased health Captain America's brief invulnerability
. As players ascended, they gained game-breaking active abilities, such as Spider-Man's web-slinging hook Cyclops' laser beams Customization
: Server owners often expanded the roster beyond Marvel and DC, incorporating characters like Vash the Stampede Morpheus from The Matrix Gameplay Impact The mod fundamentally altered the geometry and speed of . Standard maps like became playgrounds for aerial combat, as heroes with flight, high jumps, and grapples
bypassed traditional choke points. This led to a "snowball" effect where high-level players became nearly unstoppable "raid bosses," forcing lower-level players to use teamwork or specific counter-picks, such as heroes with infinite ammo or health regeneration Legacy and Decline
While the SuperHero Mod was a staple of the 2000s, its popularity eventually waned due to the rise of Warcraft 3 mods
and the steep learning curve for newcomers. Today, it survives largely as a nostalgic relic, often cited by the community as a precursor to modern "hero shooters" like Marvel Rivals , proving that even in 2003, players were hungry for superpowered tactical combat set up a private server When Superheroes and Warcraft Invaded Counter-Strike 17 Aug 2023 —
Problem: "Precache limit exceeded" / Server Crashes on start.
Problem: Powers don't work.
Problem: Players lose XP when they reconnect.
Problem: The bind "bind v +power1" doesn't work. The mod was notorious for its instability
The Superhero Mod was a proto-hero shooter — years before Team Fortress 2’s class updates, Overwatch (2016), or Valorant’s abilities. It proved that:
Good luck with your server! If you are looking for specific hero files, the AlliedModders forum archive is the best place to look, specifically in the "SuperHero Mod" section.
Here's some potential content for a "CS 16 Superhero Mod":
Mod Description: "Unleash your inner superhero in Counter-Strike 16! This mod brings a new level of excitement to the classic game, allowing players to choose from a variety of superheroes with unique abilities and playstyles. Team up with friends and take on the opposing team in a battle of good vs. evil."
Superhero Roster:
Game Modes:
Map Changes: The mod includes custom-made maps designed to showcase the superheroes' abilities, including:
Soundtrack: The mod features a custom soundtrack with energetic and heroic music tracks to enhance the superhero experience.
System Requirements:
Installation Instructions:
Get ready to unleash your inner superhero and experience Counter-Strike 16 like never before!
To use these mbTiles in OpenCPN:
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Our mbTiles include all zoom levels from Z10‑18. Each higher zoom level has 4x the resolution, and Z18 is high enough to see individual coral‑heads. We include the other zooms because it speeds up OpenCPN, & only adds a little bit to the file size. It means that when you're panning around in OpenCPN, it only has to extract the correct zoom level from the mbTile & slam it out to the display engine. If the required zoom level isn't there, then OpenCPN has to use a more detailed zoom‑level & then decide which pixels to display & which to throw out. This turns out to be relatively slow for OpenCPN, making panning slow & jerky, especially on slower computers. So we include all available zoom levels, preferring to trade file‑size for performance, since disk‑space is so cheap these days. We also include the entire coastlines of the countries we cover, since we don't know where we will choose to go, & we certainly don't know where our users will want to go.
But this does mean that our mbTiles are quite large, despite our attempts to include only relevant data. If you prefer smaller files, with fewer zoom‑levels &/or less complete coverage of coastlines, then there are other sources for free mbTiles. As of this writing (January 2024) there are at least 3 other sources that you might want to check out, & all of them are very experienced cruisers (& good friends of ours). They also include some areas that we don't cover yet.
We've put several hundred hours into this project. If you'd like to help us provide more charts for the cruising community, even a small donation will help pay our extra costs to host and download these large files. Just click the Donate button on the left. PayPal makes it very easy. Thank you! If you can't make a donation, please download what charts you need anyway. Our primary goal is to help make our cruising community safer, by using these charts. |
Click on the size of the file (in MB) to download that file.
Country (east to west) |
Area (alphabetic) | ArcGIS | Bing | CMap | Navionics | Date | Made By | |
|---|---|---|---|---|---|---|---|---|
| Canaries & Cape Verde | All | 3,170 | 3.490 | 3,370 | 1,009 | 576 | Jan 24 | Ocelot |
| Caribbean | Eastern Caribbean Panama |
3,540 2,970 |
4,160 4,120 |
4,400 2,710 |
1,900 1,630 |
963 712 |
Dec 21 Oct 24 |
Ocelot |
| Galapagos | All | 1,720 | 3,540 | 1,470 | 747 | 403 | Dec 21 | Ocelot |
| French Polynesia | Gambiers Marquesas Society Islands Tuamotus |
> > > > > > > > > 2,490 |
All >> All >> All >> 2,910 |
1,220 1,280 2,130 2,410 |
< < All < < All < < All 869 |
< < < < < < < < < < < < 336 |
Jan 24 | Ocelot |
| Cook Islands | All | All 1,480 |
Jan 24 | Ocelot | ||||
| Samoa | All | 981 | 1,050 | 1,140 | 385 | 129 | Jan 24 | Ocelot |
| Tonga | All | 952 | 944 | 1,310 | 659 | 234 | Jan 24 | Ocelot |
| Fiji | East West |
> > > 3,810 |
All >> 4,500 |
3,600 2,710 |
< < All 1,900 |
< < < < 705 |
Jan 24 | Ocelot |
| Vanuatu | All | 3,390 | 3,660 | 3,900 | 769 | 284 | Jan 24 | Ocelot |
| New Caledonia | All | 5,690 | 6,340 | 4,890 | 2,740 | 1,360 | Jan 24 | Ocelot |
Country (east to west) |
Area (alphabetic) | ArcGIS | Bing |
CMap |
Navionics | Date | Made By | |
| Micronesia | Carolines Kirabati Marshalls Senyavin |
1,810 > > > 3,970 > > > |
821 All >> 3,730 All >> |
1,170 3,090 2,570 1,040 |
1,690 < < All 1,560 < < All |
224 < < < < 274 < < < < |
Apr 20 | Ocelot |
| Solomon Islands | 1 North 2 East Atolls 3 Choiseul 4 New Georgia 5 Santa Isabel 6 Malaita 7 Guadalcanal 8 South |
All
3,620 |
Apr 20 | Ocelot | ||||
| PNG | Admiralty Islands Louisiades Louisiades Talgula Manus NE Mainland New Britain North New Britain SE New Ireland NW SE Triobrand Trob Solomon Sea |
> > > > > > > > > > > > 2,470 2,290 > > > > > > > > > > > > > > > 1,910 |
All >> All >> All >> All >> 2,590 2,130 All >> All >> All >> All >> All >> 1,780 |
2,830 3,200 2,980 1,980 991 892 2,660 4,730 1,210 5,000 4,070 213 |
<< All << All << All << All 632 524 << All << All << All << All << All 639 |
< < < < < < < < < < < < < < < < 162 260 < < < < < < < < < < < < < < < < < < < < 124 |
Apr 20 Apr 20 Jul 19 May 19 Apr 20 Apr 20 Apr 21 Apr 21 Apr 21 Apr 21 Apr 21 May 19 |
Ocelot |
Country (east to west) |
Area (alphabetic) | ArcGIS | Bing | CMap | Navionics | Date | Made By | |
| Palau | All | 1,740 (all) | Apr 20 | Ocelot | ||||
| Indonesia | Alor‑Komodo Banka‑Riau Cenderwasih Bay Flores‑Java Sea Halmahera Java Kalimantan Komodo‑Bali Papua South Papua SW Raja Ampat SE Indo Seram‑Ambon‑Banda Sulawesi East Sulawesi NW Sulawesi South Sumatra North Sumatra South Timor‑Sumba‑Wetar Triton Bay |
2,550 4,580 4,390 4,650 3,800 3,470 5,120 2,660 1,920 2,140 4,580 4,900 2,720 4,040 3,320 4,540 3,910 3,330 3,060 > > > |
2,880 4,920 4,850 4,410 3,930 3,610 5,300 2,980 3,200 3,590 4,460 2,820 2,840 4,480 3,680 5,070 4,150 3,820 3,590 All >> |
2,390 3,400 503 2,610 2,470 3,440 3,320 2,180 1,810 1,250 2,250 3,050 2,160 2,990 2,790 3,140 3,040 2,520 3,070 3,920 |
588 1,140 85 1,480 248 1,910 261 393 1,580 1,070 446 694 215 703 479 981 304 845 650 << All |
275 824 21 756 387 714 753 289 259 202 556 435 242 483 498 515 489 421 302 < < < < |
Aug 21 | Ocelot |
Country (east to west) |
Area (alphabetic) | ArcGIS | Bing |
CMap |
Navionics | Date | Made By | |
| Philippines | Mindanao East Visayas South Visayas North Luzon Palawan SW (Abu Sayyaf) Spratly Islands |
6,780 6,750 8,670 17,090 4,530 5,450 > > > |
6,140 6,120 8,230 16,050 4,920 4,820 All >> |
2,780 2,690 5,240 8,570 2,340 2,780 3,140 |
1,090 1,380 2,470 4,060 1,440 1,230 << All |
416 559 998 1,790 745 540 < < < < |
Jan 22 Mar 20 Jan 22 Apr 22 Jan 22 Jan 22 Oct 21 |
Ocelot |
| Malaysia (& Singapore) |
Peninsula (& Sing) Malaysian Borneo E Malaysian Borneo W |
3,680 2,850 3,450 |
3,560 3,120 3,370 |
2,720 1,730 2,530 |
1,040 1,420 (incl^) |
636 515 413 |
Oct 21 | Ocelot |
| Thailand | West coast | 2,390 | 2,320 | 1,770 | 704 | 313 | Apr 20 | Ocelot |
| Sri Lanka | All | 2,220 | 4,300 | 2,050 | 1,330 | 382 | Nov 21 | Ocelot |
| Maldives | North South |
1,770 3,090 |
2,500 2,750 |
1,490 2,370 |
674 1,280 |
115 254 |
Apr 21 | Ocelot |
| BIOT | Chagos |
942 (all) |
Apr 20 | Ocelot | ||||
| Seychelles | All |
2,750 (all) |
Nov 21 | Ocelot | ||||
Country (east to west) |
Area (alphabetic) | ArcGIS | Bing |
CMap |
Navionics | Date | Made By | |
| Madagascar | North West | 4,200 | 5,760 | 2,610 | 1,790 | 694 | Nov 21 | Ocelot |
| Comoros | All |
2,780 (all) |
Nov 21 | Ocelot | ||||
| Kenya | All |
3,830 (all) |
Nov 21 | Ocelot | ||||
| Tanzania | All | 2,680 | 3,660 | 2,690 | 1,130 | 425 | Nov 21 | Ocelot |
| Mozambique | North Bazaruto South |
2,820 2,090 1,340 |
4,280 5,590 2,790 |
2,620 2,240 1,280 |
1,100 2,090 683 |
367 390 223 |
Nov 21 | Ocelot |
| Red Sea | Egypt Eritrea North Eritrea South Gulf of Aqaba Saudi North Saudi Mid Saudi South Upper Saudi South Mid Saudi South Lower South Entrance Sudan Suez Canal |
> > > 1,575 > > > > > > > > > > > > 1,630 > > > 1,628 1,121 878 949 |
All >> 1,517 All >> All >> All >> All >> 1,487 All >> 1,624 1,347 1,260 1,275 |
2,977 696 3,406 464 3,760 3,431 1,557 3,122 948 1,206 766 1,102 |
<< All 326 << All << All << All << All 194 << All 291 366 271 339 |
< < < < 228 < < < < < < < < < < < < < < < < 179 < < < < 249 305 221 334 |
Sep 24 | Ocelot |
Some notes on these files:
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Copyright ) 2000‑ Contact: Jon and Sue Hacking -- HackingFamily.com, svOcelot.com. All rights reserved.