Ultraman All-star Chronicle Psp Iso English Patch [ Ultimate ]

You need a clean, unmodified ISO dump of Ultraman All-Star Chronicle (Japan). The file name should look something like: Ultraman_All_Star_Chronicle_JPN_PSP-BAHAMUT.iso or similar. The file size is approximately 1.1 GB.

Important: Do NOT use a pre-patched “CSO” (compressed ISO) that someone else modified. For best results, start with the original ISO.

Even with the English patch, you may encounter problems. Here are the most common:

| Problem | Likely Cause | Solution | | :--- | :--- | :--- | | Game boots, but text is garbled symbols. | You applied the patch to a compressed CSO or a corrupted ISO. Or your emulator font settings are wrong. | Use a clean, full-sized ISO (~1.1 GB). In PPSSPP, go to Settings > Tools > Restore Defaults. | | Patch fails with “Target checksum mismatch.” | Your ISO is a different version (maybe a demo or reprint). | Find the original 2013 release dump. Check online forums for the exact CRC32. | | Game freezes on the “Chronicle Mode” loading screen. | You’re using an outdated PPSSPP build (pre-1.10). | Update to PPSSPP v1.14 or newer. On real PSP, try a different CFW or increase CPU clock to 333 MHz. | | Card images are missing/white boxes. | The patch incorrectly modified the image LBA tables. | Re-patch from scratch or download a different version of the English patch (v1.0 is more stable than v1.1 for graphics). | | Multiplayer Ad-hoc mode doesn’t work. | The English patch broke the original multiplayer checksum. | Ad-hoc is unsupported in the patch. Play solo only. |


Whether you’re a veteran who watched the original 1966 series on grainy VHS tapes or a new fan who discovered Ultraman Z on YouTube, Ultraman All-Star Chronicle offers a strategic, card-based tour of the entire multiverse. The fan-made English patch breaks down the language barrier that kept this gem hidden for over a decade.

Recap the steps:

Now, go forth, ultra-warrior. The Land of Light awaits.


Disclaimer: This article is for educational purposes. The author does not host or link to copyrighted ISOs or patch files. Always support official releases where possible.


Disclaimer: The following information is for educational purposes. Patching requires you to own a legal, dumped ISO of the original game. Piracy is not condoned.

Unlike major titles like Monster Hunter or Final Fantasy Type-0, Ultraman All-Star Chronicle is a niche within a niche. The English patch was not created by a large, famous group like the “GBAtemp” or “Hacking the PSP” teams. Instead, it emerged from dedicated Ultraman forums and communities such as:

The patch is unofficial and fan-made. As of 2025, the most complete version (v1.0 or v1.1) translates:

What remains untranslated? The incidental story flavor text and some kaiju quotes. But for gameplay purposes, the patch is completely functional.

Credits: The patch was a labor of love by anonymous coders and translators who went by handles like “UltraTranslator,” “GomoraGuy,” and “ZeroScanner.” They reverse-engineered the PSP’s proprietary .BIN files, extracted the Japanese Shift-JIS text, manually reinserted English text, and repackaged the ISO.


This guide is for educational purposes. The translation patches are fan-made projects and are not affiliated with Bandai Namco or Tsuburaya Productions. Please support the official release of Ultraman media where available.

Title: The Chronicle of Light: Operation Infinity

Chapter 1: The Broken Timeline

The story begins not in the Land of Light, but in a void—a place between dimensions where the laws of physics hold no sway. You are Riku (The Protagonist), a young member of the Space Garrison's archival division. Your job is mundane: monitoring the "Akashic Records," the historical data of every Ultraman across the multiverse.

One routine shift, a crimson alert blares across the monitors. A rift in space-time tears open, and a terrifying entity steps through: Ultraman Belial, wielding the Giga Battlenizer, but something is wrong. He is not alone. Beside him stands a corrupted Ultraman Tregear and a spectral, twisted version of Ultraman Orb Dark.

"History is written by the victors," Belial laughs, his voice shaking the very foundation of the archive. "Let us rewrite it." ultraman all-star chronicle psp iso english patch

With a surge of dark energy, Belial shatters the Timeline Monolith. The records scatter into data fragments across the multiverse. Heroes who once stood side by side are now frozen in time, erased from history, or turned against one another. The screen fades to black as Riku is sucked into the data stream.

Chapter 2: Fragments of the Past

Riku awakens on a digital recreation of Planet Earth, but it is a patchwork mess—a chaotic amalgamation of different eras. Skyscrapers from the modern day stand next to feudal castles, and dinosaurs roam near futuristic highways.

A small, glowing AI construct appears—a chibi version of Ultraman Zero.

"I’m a backup data program of Zero," the AI chimes. "Belial has fragmented the Timeline. If we don't restore the ‘ISO’—the Infinite Soul Object—the multiverse will collapse into nothingness."

Riku realizes the only way to save reality is to travel through the fragmented eras, rescue the Ultramen trapped within them, and recover the lost data.

The First Mission: The Showa Echo The first destination is a black-and-white recreation of a mining operation in 1966. Here, the legendary Ultraman (Original) is frozen in crystal, fighting a losing battle against a mind-controlled Gomora.

Riku, using a device called the Chronicle Driver, materializes a digital avatar. He cannot fight directly but commands the battlefield strategy. He taps into the "ISO Patch"—a fragment of code that translates the alien language of the Ultras into human understanding (a nod to the English Patch). With this power, he communicates with the Original Ultraman, breaking the mind control.

"Shuwatch!" The Original Ultraman breaks free. He is the first recruit. The timeline stabilizes, turning the black-and-white world into vibrant color.

Chapter 3: The All-Star Assembly

As Riku and the Zero AI travel through time rifts, the roster of heroes grows.

However, the enemies are evolving. Belial realizes Riku is repairing the timeline. He deploys the Gaga Army and a corrupted Ultraman Geed to stop them.

Chapter 4: The Crisis of Translation

The team reaches the final sector: The M78 Nebula Core. Here, the interference from the broken timeline is strongest. The heroes begin to glitch; their voices distort, and they cannot understand each other's tactics.

This is the climax of the "English Patch" metaphor. The Universal Translator is offline. Ultraman Zero (the real one, revived by Riku’s willpower) steps forward.

"It doesn't matter what language we speak," Zero shouts. "The light is a universal feeling!"

Riku utilizes the ultimate ISO Patch, a program he wrote himself, to bridge the gap. It doesn't just translate words; it translates hearts. The Ultras from different universes—Showa, Heisei, and Reiwa—finally synchronize.

Chapter 5: The Final Stand

Belial stands at the center of the nebula, absorbing the remnants of the destroyed timeline to become Ultraman Belial Atrocious (Time-Warped). He summons a legion of Kaiju: Zetton, Ace Killer, and Tyr

As of April 2026, there is no official or complete fan-made English patch for the PSP game Ultraman All-Star Chronicle. While the game is frequently sought after by fans of the series, the following details summarize its current availability and accessibility for English speakers: Release Status Report

Original Release: Developed by Bandai Namco and released in Japan on March 14, 2013.

Official Localization: The game was never officially localized for English-speaking markets. Fan Translation Status:

No full translation patch exists. Discussion in the Ultraman community on Reddit suggests the game is considered a "niche" title, making it a low priority for major translation groups.

Some players have noted that the battle menus contain some English or are intuitive enough to navigate without a patch, but the "Chronicle" story mode remains entirely in Japanese. Technical Challenges

Data Packing: The game's data is packed using CriWare (.cpk) files. While these are easy to unpack, finding and editing the specific script/text files within the "events" directory is difficult because the data is often compressed or "garbled".

Translation Demand: Community experts mention that translating a PSP game of this scale can take years (sometimes up to 8 years for similar projects), and most teams are currently occupied with other titles. Player Alternatives

Since a patch is unavailable, players typically use the following methods to play the Japanese ISO:

Translation Guides: Reference blog posts or fan wikis to understand character stats and menu options.

Screen Translators: Using the Google Translate mobile app with its "Instant Camera" feature to translate text on the fly from a screen or monitor.

Intuitive Play: Because the core gameplay is a tactical RPG, many players find they can progress through trial and error once they understand the basic battle commands.

Complete Guide to Ultraman All-Star Chronicle for PSP Ultraman All-Star Chronicle is a tactical turn-based strategy game released exclusively in Japan for the PlayStation Portable (PSP) on March 7, 2013. Developed and published by Bandai Namco Games, the title marks a departure from the traditional high-speed action of the Ultraman Fighting Evolution series, opting instead for deep strategic combat. English Patch Status: Is It Translated?

As of current community reports, there is no complete fan-made English translation patch available for Ultraman All-Star Chronicle.

Language Barrier: The game remains primarily in Japanese. While some battle menus and interface elements use English text, the story and character dialogue are entirely in Japanese.

Manual Translation Options: Players often rely on external resources, such as community-made translation guides or mobile apps like Google Translate for real-time camera translation, to navigate the complex menus and story beats.

Status of Fan Projects: While fans have discussed commissions for patches, the game's niche status and the difficulty of unpacking the CriWare .cpk files have hindered progress. Core Gameplay and Features

Ultraman All-Star Chronicle focuses on tactical unit management, similar to the SD Gundam or Fire Emblem series. You need a clean, unmodified ISO dump of

Roster: The game features over 50 characters, including iconic Ultras and monsters from various eras of the franchise.

Ultraman Evolution System: Players can develop their favorite Ultras by leveling them up and teaching them new skills. Signature "Sure Kill" attacks are highlighted with dramatic 3D animations during combat.

Original Story: The campaign features a new, original storyline involving an "Ultra-Killer" plot that brings together Ultras from across space and time.

Strategy Mechanics: Combat occurs on a grid where players move units into position to launch attacks or defend against waves of monsters. How to Play on Modern Hardware

Since the PSP was retired in 2014, most players now enjoy this title via emulation.

As of April 2026, no official or complete English translation patch available for the PlayStation Portable (PSP) game Ultraman All-Star Chronicle . While other titles in the franchise, such as Ultraman Fighting Evolution 3 (FE3), have ongoing fan translation projects, All-Star Chronicle remains primarily in Japanese. Project Status & Availability Translation Gap

: Despite being a popular strategy title released in 2013 by Bandai Namco

, the game has not received a full English fan translation due to its niche appeal and the complexity of extracting script files packed in CriWare (.cpk) formats. Existing Resources

: Players looking to navigate the game typically rely on community-made guides or translation blogs that explain the battle menus, which are surprisingly already partially in English. Save Files

: Full 100% completion save files are available on platforms like for those who wish to bypass progression hurdles. Product Overview Ultraman All-Star Chronicle

is a tactical turn-based strategy game that features a massive roster of over 50 characters, including classic and modern Ultras as well as iconic Kaiju. PlayStation Portable (PSP) Turn-Based Tactics / Strategy Bandai Namco Games Release Date March 7, 2013 (Japan) Japanese (Voice & Text) Purchasing Options

Since the game was a Japan-exclusive release, it must be imported. You can find physical copies through international retailers:

: Listings for new or pre-owned Japanese imports often range from

: The game was originally available on the Japanese PlayStation Store, though access may be limited by current storefront regional restrictions. Alternative Solutions for English Speakers

If you still wish to play through the story, the most common community recommendation is to use mobile OCR translation tools

(like the Google Translate app's camera mode) to translate dialogue in real-time while playing on hardware or an emulator like or more information on the ongoing translation projects Ultraman All-Star Chronicle


Platform: PlayStation Portable (PSP)
Release Date: March 7, 2013 (Japan only)
Genre: Tactical Role-Playing Game (SRPG)
Developer/Publisher: Bandai Namco Games

Since no patch is available, many English-speaking players use menu translation guides: Whether you’re a veteran who watched the original


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