Starsector Console Commands Verified May 2026
Instead of hunting for blueprints, you can unlock them instantly.
If a quest bugs out (e.g., the Galatia Academy quest line):
setQuestStage [quest_id] [stage_number]
Warning: You need the exact quest ID from the data/quests/ folder. Use showquests first to see active flags.
Want to build a rare ship at your colony without finding the blueprint?
Before you type a single word, you need to ensure the mod is installed correctly. Unverified copy-paste jobs from forums often fail because users miss the dependencies.
Requirements (Verified):
Step-by-step installation:
How to open the console: In-game (campaign or combat), press the **key** (tilde/backtick, left of the "1" key). If nothing happens, check your keybindings instarsector-core/data/config/settings.json` or use Ctrl + Backspace.
| Command | Syntax | Verified Effect |
| :--- | :--- | :--- |
| Add Condition | addcondition [id] | Adds planetary conditions (e.g., addcondition farmland_bountiful). Warning: Do not add mutually exclusive conditions. |
| Remove Condition | removecondition [id] | Removes pollution or rare ore deposits. |
| Set Colony Size | setmarketsize [x] | Sets your current colony's market size (1-10). Size 10 = huge population. |
| Add Industry | addindustry [id] | (e.g., addindustry heavybatteries). Skips build time. |
| Add Structure | addstructure [id] | (e.g., addstructure waystation). |
| Make Pristine | repairall | Repairs all orbital stations and industries instantly. |
“The most powerful debugging tool in the sector – and the fastest way to kill your own challenge if you lack discipline.”
Install it. Even if you never use it, it’s tiny and won’t slow your game. Keep it disabled in the launcher’s mod list until you need it, then toggle it on for that one stuck-in-hyperspace emergency. For modders and testers, it’s non-negotiable.
Tip after install: Open the console once, type help commands, and bookmark the few you’ll actually use: addcredits, addsupplies, addfuel, goto, infinite. You’ll never need the rest.
To use console commands in Starsector , you must first install the Console Commands
mod, as the base game does not include a native developer console. This guide covers how to set up the mod and the most reliable, "verified" commands used by the community to skip the grind or fix broken save states. 1. Installation & Setup Before you can enter commands, follow these steps: Download the Mod : Get the latest version of the Console Commands mod from the Fractal Softworks forum. : Extract the folder into your Starsector/mods directory. : Launch the Starsector launcher, click , and ensure "Console Commands" is checked. Ctrl + Backspace
(default) while on the campaign map or in combat to open the overlay. 2. Essential Campaign Commands
These commands are the most "verified" in terms of stability. They are used for testing builds or bypassing early-game credit hurdles. : Displays a list of all available commands. Use Help [command] for specific syntax. AddCredits [amount]
: Instantly adds the specified number of credits to your fleet. AddStoryPoints [amount]
: Grants story points used for elite skills and permanent hull mods. FindShip [ship_id]
: Tells you which markets currently have a specific ship for sale. GoTo [target]
: Teleports your fleet to a specific planet, station, or star system.
: Removes the "Fog of War" from the entire star system you are currently in. SetRelation [faction] [value] : Adjusts your standing with a faction (e.g., setrelation hegemony 100 makes you cooperative). 3. Fleet & Ship Customization starsector console commands verified
Use these to manually tailor your fleet without hunting through bars or black markets. AddShip [ship_id] [amount] : Adds a specific ship to your fleet. AddWeapon [weapon_id] [amount] : Adds weapons to your cargo. List Weapons to find the exact IDs. AddHegemony AddOfficer : Spawns a high-level officer to join your fleet. InfiniteAmmo
: Toggles infinite ammo for all weapons in your current combat session.
: Makes your fleet's ships invincible during the current combat. 4. Advanced "Fix-It" Commands
If your game state becomes bugged (e.g., a quest won't trigger or a planet is missing resources), these "verified" power-user commands can help: AdjustSector
: Forces the game to recalculate economy and faction behaviors—useful if the simulation feels "stuck." ClearCommands
: Wipes the console history if the overlay becomes cluttered. RunCode [code]
: A high-risk command that allows you to execute raw Java snippets. Only use this if following a specific fix from the forums. AllTechnologies : Unlocks every blueprint in the game for your colonies. 5. Troubleshooting Common Issues Console Won't Open : Check if your data/config/settings.json
within the mod folder has a key conflict. You can change the consoleKey value there. "Command Not Found"
: Ensure you aren't misspelling the ID. Many ship IDs use underscores (e.g., hammerhead_Elite Mod Incompatibility
: Most "utility" mods work fine, but total conversion mods (like
) may change faction names, requiring you to use the new faction IDs in your commands. to use with these commands?
Starsector does not have a built-in "paper" or formal list of console commands within the base game. To access console commands, you must install the Console Commands mod by LazyWizard.
Once the mod is installed and enabled in the Starsector launcher, you can summon the console in-game using Ctrl + Backspace Essential Commands For a complete list of commands available to you, enter
into the console. For detailed information on a specific command, use help
. Below are some of the most verified and commonly used commands: addcredits
: Adds a specific condition (e.g., cryovolcanic) to a selected planet. destroycolony : Removes a colony from a planet. allblueprints : Unlocks all ship and weapon blueprints. : Toggles system-wide sensor visibility. infiniteammo
: Enables infinite ammunition during combat (combat-specific command). Starsector Technical Tips [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
Master the Stars: Verified Starsector Console Commands Guide
Whether you're looking to bypass a grueling grind or test out experimental fleet builds, the Console Commands mod Instead of hunting for blueprints, you can unlock
by LazyWizard is an essential tool for any Starsector captain. In this post, we’ll dive into how to set up the console and a list of verified commands to give you total control over the Persean Sector. Getting Started: Installation & Activation
Before you can start warping reality, you need to install the mod correctly. Download Requirements : Most Starsector mods, including the console, require to function. : Place the unzipped mod folder into your Starsector/mods directory. : Launch the game, click the
button, and ensure "Console Commands" is checked before starting your save. Open the Console : While in-game, press CTRL + Backspace to bring up the command overlay. Verified Campaign Commands
These commands are perfect for managing your fleet and resources without the headache. AddCredits [amount] : Instantly bolsters your bank account. Use AddCredits 1000000 for a cool million. AddShip [ship_id] : Spawns a specific ship into your fleet. You can use the List Ships command to find the correct ID. AllBlueprints
: Unlocks every blueprint in the game, allowing you to manufacture any ship or weapon if you have a colony. InfiniteFuel / InfiniteSupplies
: Toggles whether your fleet consumes these vital resources while traveling. GoTo [target]
: Teleports your fleet directly to a planet, station, or star system. FindItem [item_id]
: Locates where a specific item (like an Alpha Core) is being sold in the Sector. Verified Combat Cheats
If a battle isn't going your way, these commands can turn the tide instantly.
The Ultimate Guide to Verified Starsector Console Commands (v4.0.8+)
Whether you are testing a complex mod or just want to skip the early-game grind, the Console Commands mod is the most essential tool in any Starsector player's arsenal. Unlike many games, Starsector does not have a built-in developer console enabled by default; instead, it relies on this community-verified mod to grant players god-like control over the Persean Sector. How to Install and Open the Console
To use these commands, you must first download and install the Console Commands mod from the official Fractal Softworks forum.
Installation: Drag the unzipped folder into your Starsector/mods directory.
Activation: Check the mod in the Starsector launcher before starting your game.
The Keybind: Once in-game, press CTRL + Backspace to open the command overlay. Basic Navigation:
Use the Up/Down arrow keys to scroll through your command history. Press Tab to autocomplete command names.
Commands are not case-sensitive, but their arguments (like ship IDs) often are. Verified Campaign Commands
These commands are used while navigating the sector map to manage your fleet, resources, and faction relations. Usage & Effect AddCredits [amount]
Instantly adds the specified amount of credits to your account. AddShip [ship_id] If a quest bugs out (e
Spawns a specific ship into your fleet. Use list ships to find IDs. AddItem [item_id] [amount] Adds items like AlphaCore, supplies, or fuel to your cargo. AddStoryPoints [amount] Grants story points for elite skills or ship hullmods. GoTo [target]
Instantly teleports your fleet to a specific planet or station. Reveal Removes the "fog of war" from the entire star system. AdjustRelation [faction] [amount]
Changes your standing with a faction (e.g., adjustrelation hegemony 50). SetCommission [faction] Forces a commission with a specific faction. Verified Combat Cheats
These commands only function during active tactical battles. To run multiple combat cheats at once, separate them with semicolons (e.g., god; reveal; infiniteflux).
God: Makes your flagship (or fleet, if you type god fleet) invincible.
InfiniteFlux: Prevents your flux meter from ever filling up.
InfiniteAmmo: Provides bottomless magazines for all weapons.
Nuke: Instantly destroys all enemy ships on the battlefield.
NoCooldown: Removes the wait time between weapon bursts or system uses.
Repair: Instantly restores the hull and armor of your fleet. Pro-Tips for Advanced Users [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
Starsector Console Commands Verified: A Comprehensive Guide
Starsector is a popular space-exploration simulation game that has captured the hearts of gamers worldwide. The game's complexity and depth are part of its appeal, but sometimes, players need a little extra help or want to experiment with different scenarios. That's where console commands come in. In this article, we'll provide a verified list of Starsector console commands, along with explanations and examples of how to use them.
What are Console Commands?
Console commands are special codes that can be entered into the game's console to manipulate various aspects of the game. They can be used to enable cheats, modify game settings, and even create custom scenarios. Console commands are a staple of many PC games, and Starsector is no exception.
How to Access the Console in Starsector
To access the console in Starsector, you'll need to press the ~ key (also known as the tilde key) while playing the game. This will open the console window, where you can enter commands. Note that some commands may not work in certain situations, such as during battles or when in a menu.
Verified Starsector Console Commands
The following is a list of verified Starsector console commands. We've scoured the internet and tested each command to ensure its accuracy and functionality.