cineturismo, location, cinema, turismo, film tourism, movie tour, Ultimo Paradiso, Scamarcio, Rocco Ricciardulli, Gravina, Murgia, Puglia, Apulia, Bari, piazza unità d'Italia, Trieste, Netflix

Single-target damage is safe, but piercing damage wins runs. Look for tiles that hit "All enemies in a column" or "The enemy behind your target." Because enemies line up horizontally, a single well-placed arrow can kill a spear-man and the archer behind him with one action.

The premise is simple, yet evocative. You are a warrior traversing a series of floating tile-based islands, preparing to face the Shogun. The game eschews the sprawling maps of traditional RPGs for a linear, concentrated path. Each "level" is a single-screen encounter where you must survive waves of enemies.

But the brilliance lies in the structure of the turn. Unlike standard turn-based RPGs where you move, then act, then end your turn, Shogun Showdown splits the timeline. You have a planning phase where you queue up attacks, blocks, and movements, followed by an execution phase where you and the enemies act simultaneously.

This creates a rhythm that feels like a deadly dance. You aren’t reacting to damage; you are predicting it. You aren’t healing; you are avoiding getting hit in the first place. It transforms the game from a stats-based numbers game into a logic puzzle where the solution is always "kill them before they kill you," but the variables are constantly shifting.

The genius of Shogun Showdown lies in its transparency. Every enemy shows exactly when they will attack. You see a glowing number above a Ronin’s head—a "2". You know that in two of your turns, that Ronin will step forward and stab you if you are in range.

Your job is to rearrange reality so that when that timer hits zero, you are either:

However, because your own attack tiles also have timers, you must think three or four moves ahead. Do you use the "Quick Slash" (timer 1) to kill the grunt now, or do you set up the "Lancer" (timer 4) to pierce through three enemies lined up perfectly? This simultaneous execution of plans—where your delayed attack lands on the same turn the enemy charges—creates a euphoric "tick" of catharsis.

Shogun Showdown appeals to players who like strategic depth, asymmetric factions, and a mix of diplomacy and warfare. Replayability comes from varied faction abilities, modular maps, scenario design, and event decks. Good balance and meaningful player choice are essential for long-term engagement.

If you want, I can:

Which follow-up would you like?

Shogun Showdown an exceptional turn-based tactical roguelike that distills the complexity of a deckbuilder into a tight, 2D pixel-art package

. Developed by Roboatino, it has earned critical acclaim—holding an "Overwhelmingly Positive" rating on —for its "easy to learn, hard to master" gameplay loop. The Core Gameplay: Turn-Based Chess-Like Violence

The game takes place on a single 1D plane, where movement and positioning are your primary weapons. Action Economy

: Every move, turn, or attack consumes a turn, and enemies act simultaneously with you. Tile System

: Instead of cards, you use "attack tiles" with specific cooldowns. You can queue up to three actions at once to unleash devastating combos. Strategic Depth

: Combat feels like a puzzle. Because enemies telegraph their moves, survival depends on manipulating their positions—often forcing them to hit each other. Progression and Replayability


Like any good roguelite (Hades, Slay the Spire), you will die in Shogun Showdown. A lot. But each death feeds into the meta-progression system.

Between runs, you visit a hub world where you can unlock:

The progression is horizontal rather than vertical. You don't get more health; you get smarter options. This keeps Shogun Showdown perpetually challenging. A veteran player with 50 hours still dies on the first level if they misjudge a turn order.

Not all enemies are equal.

Where it was filmed 'L'ultimo Paradiso'

The director Rocco Ricciardulli, from Bernalda, shot his second film, L’ultimo Paradiso between October and December 2019, several dozen kilometres from his childhood home in the Murgia countryside on the border of the Apulia and Basilicata regions. The beautiful, albeit dry and arid landscape frames a story inspired by real-life events relating to the gangmaster scourge of Italy’s martyred lands. It is set in the late 1950’s, an era when certain ancestral practices of aristocratic landowners, archaic professions and a rigid division of work, owners and farmhands, oppressors and oppressed still exist and the economic boom is still far away, in time and space.

The borgo of Gravina in Puglia, where time seems to stand still, is perched at a height of 400m on a limestone deposit part of the fossa bradanica in the heart of the Parco nazionale dell’Alta Murgia. The film immortalizes the town’s alleyways, ancient residences and evocative aqueduct bridging the Gravina river. The surrounding wild nature, including olive trees, Mediterranean maquis and hectares of farm land, provides the typical colours and light of these latitudes. Just outside the residential centre, on the slopes of the Botromagno hill, which gives its name to the largest archaeological area in Apulia, is the Parco naturalistico di Capotenda, whose nature is so pristine and untouched that it provided a perfect natural backdrop for a late 1950s setting.

The alternative to oppression is departure: a choice made by Antonio whom we first meet in Trieste at the foot of the fountain of the Four Continents whose Baroque appearance decorates the majestic piazza Unità d’Italia.

Where it was filmed 'L'ultimo Paradiso'

The director Rocco Ricciardulli, from Bernalda, shot his second film, L’ultimo Paradiso between October and December 2019, several dozen kilometres from his childhood home in the Murgia countryside on the border of the Apulia and Basilicata regions. The beautiful, albeit dry and arid landscape frames a story inspired by real-life events relating to the gangmaster scourge of Italy’s martyred lands. It is set in the late 1950’s, an era when certain ancestral practices of aristocratic landowners, archaic professions and a rigid division of work, owners and farmhands, oppressors and oppressed still exist and the economic boom is still far away, in time and space.

The borgo of Gravina in Puglia, where time seems to stand still, is perched at a height of 400m on a limestone deposit part of the fossa bradanica in the heart of the Parco nazionale dell’Alta Murgia. The film immortalizes the town’s alleyways, ancient residences and evocative aqueduct bridging the Gravina river. The surrounding wild nature, including olive trees, Mediterranean maquis and hectares of farm land, provides the typical colours and light of these latitudes. Just outside the residential centre, on the slopes of the Botromagno hill, which gives its name to the largest archaeological area in Apulia, is the Parco naturalistico di Capotenda, whose nature is so pristine and untouched that it provided a perfect natural backdrop for a late 1950s setting.

The alternative to oppression is departure: a choice made by Antonio whom we first meet in Trieste at the foot of the fountain of the Four Continents whose Baroque appearance decorates the majestic piazza Unità d’Italia.

Browse the gallery

Data sheet

Shogun Showdown
Genre
Film drama
Directed by
Rocco Ricciardulli
Cast
Riccardo Scamarcio, Gaia Bermani Amaral, Valentina Cervi, Antonio Gerardi, Anna Maria De Luca, Mimmo Mignemi, Federica Torchetti, Donato Demita, Nicoletta Carbonara, Matteo Scaltrito, Erminio Trungellito
Country of production
Italy
Year
2021
Setting year
1958
Production

Lebowski, Silver Productions

Plot

In 1958, Ciccio, a farmer in his forties married to Lucia and the father of a son of 7, is fighting with his fellow workers against those who exploit their work, while secretly in love with Bianca, the daughter of Cumpà Schettino, a feared and untrustworthy landowner.

The locations

Showdown - Shogun

Single-target damage is safe, but piercing damage wins runs. Look for tiles that hit "All enemies in a column" or "The enemy behind your target." Because enemies line up horizontally, a single well-placed arrow can kill a spear-man and the archer behind him with one action.

The premise is simple, yet evocative. You are a warrior traversing a series of floating tile-based islands, preparing to face the Shogun. The game eschews the sprawling maps of traditional RPGs for a linear, concentrated path. Each "level" is a single-screen encounter where you must survive waves of enemies.

But the brilliance lies in the structure of the turn. Unlike standard turn-based RPGs where you move, then act, then end your turn, Shogun Showdown splits the timeline. You have a planning phase where you queue up attacks, blocks, and movements, followed by an execution phase where you and the enemies act simultaneously.

This creates a rhythm that feels like a deadly dance. You aren’t reacting to damage; you are predicting it. You aren’t healing; you are avoiding getting hit in the first place. It transforms the game from a stats-based numbers game into a logic puzzle where the solution is always "kill them before they kill you," but the variables are constantly shifting.

The genius of Shogun Showdown lies in its transparency. Every enemy shows exactly when they will attack. You see a glowing number above a Ronin’s head—a "2". You know that in two of your turns, that Ronin will step forward and stab you if you are in range.

Your job is to rearrange reality so that when that timer hits zero, you are either:

However, because your own attack tiles also have timers, you must think three or four moves ahead. Do you use the "Quick Slash" (timer 1) to kill the grunt now, or do you set up the "Lancer" (timer 4) to pierce through three enemies lined up perfectly? This simultaneous execution of plans—where your delayed attack lands on the same turn the enemy charges—creates a euphoric "tick" of catharsis.

Shogun Showdown appeals to players who like strategic depth, asymmetric factions, and a mix of diplomacy and warfare. Replayability comes from varied faction abilities, modular maps, scenario design, and event decks. Good balance and meaningful player choice are essential for long-term engagement.

If you want, I can:

Which follow-up would you like?

Shogun Showdown an exceptional turn-based tactical roguelike that distills the complexity of a deckbuilder into a tight, 2D pixel-art package

. Developed by Roboatino, it has earned critical acclaim—holding an "Overwhelmingly Positive" rating on —for its "easy to learn, hard to master" gameplay loop. The Core Gameplay: Turn-Based Chess-Like Violence

The game takes place on a single 1D plane, where movement and positioning are your primary weapons. Action Economy

: Every move, turn, or attack consumes a turn, and enemies act simultaneously with you. Tile System

: Instead of cards, you use "attack tiles" with specific cooldowns. You can queue up to three actions at once to unleash devastating combos. Strategic Depth

: Combat feels like a puzzle. Because enemies telegraph their moves, survival depends on manipulating their positions—often forcing them to hit each other. Progression and Replayability


Like any good roguelite (Hades, Slay the Spire), you will die in Shogun Showdown. A lot. But each death feeds into the meta-progression system.

Between runs, you visit a hub world where you can unlock:

The progression is horizontal rather than vertical. You don't get more health; you get smarter options. This keeps Shogun Showdown perpetually challenging. A veteran player with 50 hours still dies on the first level if they misjudge a turn order.

Not all enemies are equal.

Discover the works shot in the same places

All works
Albatross
Film biopic drama
Directed by: Giulio Base
Alla festa della Rivoluzione
Film drama
Directed by: Arnaldo Catinari
Alla festa della rivoluzione
Film drama
Directed by: Arnaldo Catinari
Neverfriends
Film comedy
Directed by: Maurizio Nichetti
Babylon Sisters
Film drama, comedy and familiar
Directed by: Gigi Roccati
Caffè
Film drama
Directed by: Cristiano Bortone
Heads of State
Film action, thriller
Directed by: Ilya Naishuller
Christ Stopped at Eboli
Biographical film
Directed by: Francesco Rosi
The White Line
Film drama
Directed by: Luigi Zampa
More Than a Miracle
Film comedy, fantasy
Directed by: Francesco Rosi
Across the River and Into the Trees
Film dramma, war
Directed by: Paula Ortiz
Diabolik
Film thriller
Directed by: Marco Manetti, Antonio Manetti
Diabolik - Ginko all'attacco!
Film thriller
Directed by: Marco Manetti, Antonio Manetti
Diabolik — Who Are You?
Film thriller
Directed by: Marco Manetti, Antonio Manetti
Gomorrah 2 – The series
TV series – 12 episodes
Directed by: Stefano Sollima, Claudio Cupellini, Francesca Comencini, Claudio Giovannesi
Big Deal After 20 Years
Film comedy
Directed by: Amanzio Todini
My Own Good
Film drama
Directed by: Pippo Mezzapesa
The English Patient
Film drama
Directed by: Anthony Minghella
The Invisible Boy
Film fantasy
Directed by: Gabriele Salvatores
Il re
Tv series - 8 episodes
Directed by: Giuseppe Gagliardi
The Bride’s Journey
Film drama
Directed by: Sergio Rubini
La lezione
Film drama
Directed by: Stefano Mordini
The Best Offer
Film drama
Directed by: Giuseppe Tornatore
The Red Door
Tv series - 3 seasons - 32 episodes
Directed by: Carmine Elia
The Girl Has Flown
Film drama
Directed by: Wilma Labate
Libera
Tv series - 8 episodes
Directed by: Gianluca Mazzella
Lift
Film action, comedy
Directed by: F. Gary Gray
M - Son of the Century
Tv series - 8 episodes
Directed by: Joe Wright
Margherita delle stelle
Film tv
Directed by: Giulio Base
Napoli - New York
FIlm drama
Directed by: Gabriele Salvatores
No Time to Die
Spy film
Directed by: Cary Fukunaga
Pinocchio
Film fantasy
Directed by: Matteo Garrone
Prophets
Film drama
Directed by: Alessio Cremonini
That Dirty Black Bag
Tv series - 8 episodes
Directed by: Mauro Aragoni, Brian O'Malley
Blonde in Black Leather
Film comedy
Directed by: Carlo Di Palma
The Old Guard 2
Film action
Directed by: Victoria Mahoney
Tolo Tolo
Film comedy
Directed by: Luca Medici
Three Brothers
Film drama
Directed by: Francesco Rosi
Un anno di scuola
Film drama
Directed by: Laura Samani
Yunan
Film drama
Directed by: Ameer Fakher Eldin