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Sd Gundam G Generation Cross Rays Unit Tier List -

In the distant reaches of the G-Generation universe, a legendary commander known only as the "Curator" sought to assemble the ultimate strike force. He traveled across timelines—from the war-torn colonies of the After Colony era to the desolate, blood-soaked sands of Post-Disaster Mars—to find the mobile suits that would define the pinnacle of combat. The Divine S-Tier: The Gods of the Battlefield

At the heart of the Curator’s hanger stood the 00 Qan[T] Full Saber. Its GN Drives hummed with a cosmic frequency, a machine so "broken" it could essentially bypass the laws of physics. Beside it, the Gundam Barbatos Lupus Rex loomed, its claws still stained with the red dust of its final stand; it was a "king of critical hits," capable of delivering devastating burst damage that left nothing but scrap in its wake.

Completing this trinity was the Strike Freedom Gundam. Its Multi Lock-On system could light up a starfield, turning entire fleets into stardust with a single, "abusable" MAP attack. These units weren't just tools; they were the "EZ mode" of the multiverse. The Elite A-Tier: The Master Specialists

But a war is not won by gods alone. The Curator maintained a secondary line of elite specialists:

Gundam G-Self Perfect Pack: A rare marvel that completely ignored enemy defenses, piercing through the toughest armor like it wasn't even there.

Wing Gundam Zero (EW): The ultimate symbol of long-range devastation, its Twin Buster Rifles provided a reliable backbone for any offensive.

Gundam Astaroth Origin: While lacking the range of others, its raw stats and development potential into the Rinascimento form made it a sleeper hit in the Curator’s eyes. The Loyal B-Tier: The Tactical Backbone

For the "Inferno" ahead, the Curator knew defense was as vital as offense. He deployed the Dreadnought H, a defensive fortress with its Armure Lumiere barrier that could tank incoming fire indefinitely as long as its energy held. Supporting them were snipers like the Cherudim GNHW, units that could strike from range 9, keeping the enemy at a safe, deadly distance. The Grunt C-Tier: The Hidden Gems

Even the humblest machines had their place. The Curator often spoke of the Graze and Man Rodi units from the IBO era. Though they were "grunts," in the early stages of a conflict, they provided the "Space Tactics" and "Space Pirate" bonuses that allowed even novice pilots to stand their ground against far superior foes.

"Every unit is a masterpiece," the Curator told his crew, "if you have the credits to level its stats to 999". With his tier list finalized, he gave the order to launch, ready to rewrite the history of every Gundam universe at once.

In SD Gundam G Generation Cross Rays , unit power levels are often defined by special abilities (like Piercing or Awakening skills) and their performance in high-difficulty modes like Inferno. While almost any unit can become viable with enough levels, certain Mobile Suits stand out for their innate stats and range. S-Tier: The "Game Breakers"

These units possess unique mechanics or overwhelming stats that make them top-tier from the moment they are unlocked.

00 Qan[T] (ELS): Widely considered the best unit stat-wise. When paired with Setsuna F. Seiei (ELS Innovator)

, it becomes nearly unstoppable due to high base stats and recovery abilities.

Strike Freedom Gundam: Highly rated for its "abusable" MAP attacks and powerful DRAGOON system, which bypasses many standard defenses.

Barbatos Lupus Rex: Exceptional in melee combat, especially when at Super High Tension. Its "Limiter Off" state provides massive damage boosts.

G-Self (Perfect Pack): Often cited as one of the best in the game due to attacks that completely ignore enemy defenses, making it invaluable for Inferno mode. A-Tier: High Efficiency & Utility

These units are reliable workhorses that excel in specific roles or series-specific mechanics.

Wing Gundam Zero (EW): A long-range powerhouse featuring the iconic Twin Buster Rifle and a MAP attack that covers a large area. Gundam Kimaris Vidar

: A top-tier physical attacker from the IBO series with excellent range and high damage output.

Akatsuki Gundam (Shiranui): Features the Yata-no-Kagami system, which reflects beam attacks, making it a perfect defensive choice against beam-heavy factions.

Gundam Bael: A melee specialist with high agility. While its range is shorter than others, it can shred single targets quickly. B-Tier: Solid Starters & Niche Specialists

Phoenix Gundam (Power Unleashed): A great mid-game unit that can be developed early. It features self-healing and versatile weapon ranges. Gundam Gremory:

A specialized tank with a unique version of Nanolaminate Armor that reduces damage from almost all non-"Special" types. Tallgeese III

: A very balanced unit with high mobility and a "Mega Cannon" that provides strong piercing damage. Essential Support & Strategy sd gundam g generation cross rays unit tier list


Before we dive into the list, remember the "Get" Gauge. Filling it unlocks the unit for purchase. The best way to fill the gauge? Use units from that series together.


If you are starting a new save file or looking to optimize your roster, follow this priority:

In SD Gundam G Generation Cross Rays , any unit can technically become a powerhouse through the Limit Break system (up to level 999). However, a "true" tier list is defined by a unit's base stats, exclusive abilities, and weapon range/type efficiency. S-Tier: The "God" Units

These units possess unique mechanics or stats that make them virtually untouchable or capable of wiping entire maps. 00 Qan[T] ELS

(00 Movie): Widely considered the best unit in the game. It features massive regeneration, high base stats, and versatile weaponry that ignores many enemy defenses. Gundam Barbatos Lupus Rex

(Final Battle): A physical powerhouse that excels at "Super High Tension". Its Alaya-Vijnana system provides massive accuracy and evasion boosts, making it the king of IBO-style physical combat. Strike Freedom Gundam

(SEED Destiny): Features an abusable MAP attack (multi-target) and high mobility. Its "Multi-Lock" capabilities allow it to clear multiple grunts in a single turn with ease. Knight Superior Dragon

(G-Generation Original): A hidden powerhouse that, once leveled, boasts some of the highest base stats in the game. A-Tier: Heavy Hitters & Specialized Killers

These units are top-class but may rely on specific pilot builds or stage conditions to reach S-Tier efficiency. Gundam Haro / Psycho Haro

: Surprisingly powerful original units with massive range and high damage potential. Gundam Epyon

(Wing): The ultimate melee specialist. Its Zero System boosts pilot stats significantly, and its high movement makes it ideal for blitzing commanders.

Wing Gundam Zero (EW): Famous for its Twin Buster Rifle MAP attack. While slightly less versatile than Strike Freedom in mobility, its raw firepower remains a staple for endgame "Hell" difficulty.

Turn A Gundam / Turn X (DLC): If you have the expansion, these units introduce "Moonlight Butterfly," which can decimate enemy HP and EN. B-Tier: The Reliable Workhorses

Gundam Deathscythe Hell (EW): Excellent for defensive play and stealth (Active Cloak), though it lacks the extreme range of S-Tier units.

Gundam Heavyarms Custom (EW): A monster at wrecking IBO stages because its physical projectile attacks bypass "Nanolaminate Armor".

Destiny Gundam: A great "all-arounder" that balances melee and ranged stats effectively. Deep Guide: How to Evaluate Units

Terrain Ratings: The Ptolemaios 2 Kai is considered the best warship because it has the highest movement (+1 over others) and can handle almost any terrain. For Mobile Suits, look for "S" or "A" ratings in Space and Atmosphere to avoid needing "SFS" (sub-flight system) supports. Weapon Types vs. Armor:

Beams are negated by Planet Defensors (Wing) and Laminated Armor (SEED).

Physical Projectiles are essential against Nanolaminate Armor (IBO).

Awakening Weapons (Funnels/Fangs) scale with the pilot's "Awakened" stat, allowing for massive range.

The "Sway" Skill: Focus on pilots with the Sway skill; it is considered "broken" for attackers because it can grant a free attack/dodge under specific conditions. Capital Farming

: To afford these top-tier units, farm the "Awakening Calamity" mission (IBO Stage 9) on Extra or Hell difficulty using a single powerful unit like . If you'd like to narrow down your team, let me know: Which Gundam series is your favorite? Do you prefer Warship Link-ups or Raid Groups?

Are you playing on Normal or preparing for Inferno difficulty?

I can then give you a tailored development path for those specific units. In the distant reaches of the G-Generation universe,

SD Gundam G Generation Cross Rays is a dream come true for fans of the After Colony, Cosmic Era, Anno Domini, and Post-Disaster timelines. With over 700 units to choose from, building the ultimate team can be overwhelming. While "favorites" always matter in G-Gen, certain units possess stats, abilities, and range maps that objectively trivialize the game's hardest difficulties.

This tier list categorizes units based on their damage potential, mobility, terrain adaptability, and unique passive abilities. Tier S: The Gods of the Battlefield

These units are "game breakers." They possess high base stats and unique mechanics that allow them to solo entire maps.

Wing Gundam Zero (EW): The undisputed king of range. Its Twin Buster Rifle has incredible reach and ignores defensive barriers. The "Zero System" ability provides massive stat boosts to the pilot.

Gundam Epyon (EW): The ultimate melee powerhouse. With high mobility and the ability to ignore shields with its heat rod, it is the best unit for frontline "point-man" strategies.

00 Qan[T] Full Saber: A masterpiece of versatility. It features high EN recovery, teleportation (Quantum Leap) to bypass obstacles, and the powerful "GN Field" for defense.

Gundam Barbatos Lupus Rex: The king of physical damage. Its Alaya-Vijnana system grants a massive hit/evade bonus, and its Tail Blade attack is one of the most efficient "Awakening" weapons in the game.

Strike Freedom Gundam: The gold standard for multi-lock attacks. Its Super Dragoon system allows it to clear groups of grunts in a single turn while maintaining high evasion. Tier A: High-Performance Elites

These units are exceptionally strong and should form the backbone of your secondary raid groups.

Gundam Bael: Extremely high Agility and Melee stats. It lacks long-range options but dominates any unit it can get close to.

Gundam Deathscythe Hell (EW): The best stealth unit. Its "Hyper Jammer" makes it incredibly difficult for AI to hit, and its scythe deals massive critical damage.

Gundam Harute (Final Mission): One of the fastest units in the game. Its flight form and high-power scissors bit make it a nightmare for low-mobility enemies.

Tallgeese III: A perfect balance of speed and firepower. Its Mega Cannon has excellent piercing capabilities.

Gundam Astray Blue Frame D: The ultimate counter-measure unit. Its sensory dragoon system provides excellent defensive utility and consistent damage. Tier B: Specialized Powerhouses

These units are great but often have one specific weakness (like EN consumption or terrain limitations) that keeps them out of S-Tier.

Gundam Kimaris Vidar: Incredible burst damage, but requires close proximity and high EN management.

Legend Gundam: A fantastic Dragoon platform that is slightly overshadowed by the Strike Freedom’s versatility.

Gundam Exia Repair IV: Strong melee and decent stats, though it lacks the sheer utility of the 00 Qan[T] evolutions.

Gundam Virtue/Seravee: The ultimate "Tank" units. High HP and GN Fields make them unkillable, but their low mobility can slow down your blitz strategies.

Gundam Gusion Rebake Full City: Exceptional at finishing off high-HP bosses with its scissor-variable rear armor, though its range is limited. Key Strategies for Unit Building Focus on EN Management

High-tier units consume EN rapidly. Prioritize parts like "Energy Tank" or "GN Drive" to keep your heavy hitters active. Using a "Raid Linkup" is also a great way to conserve individual unit EN while dealing massive group damage. The Power of "Awaken" Stats

Weapons labeled as "Awaken" (like Funnels, Dragoons, and Bits) scale with your pilot's Awakening stat. If you are using S-Tier units like Strike Freedom or 00 Qan[T], ensure your pilots are trained heavily in this category to extend weapon range and damage. Ability Overlap

Don't just look at the unit—look at the pilot abilities. Pairing a unit like Barbatos Lupus Rex with a pilot who has "Super Pilot" or "Alaya-Vijnana EX" will turn a strong unit into an unstoppable one.

I can also help you find the fastest evolution paths to unlock the S-Tier Gundams early in your playthrough. Before we dive into the list, remember the "Get" Gauge

SD Gundam G Generation Cross Rays , creating a unit tier list is unique because any mobile suit can technically become "top tier" if you invest enough levels and pilot points into it. However, certain units possess innate abilities, stats, and weapon ranges that make them significantly more powerful out of the box or for late-game "Hell Mode" challenges.

The following list highlights the most effective units based on their unique traits and overall combat efficiency. S-Tier: The Game Breakers

These units feature overwhelming stats, exceptional ranges, or unique defensive abilities that make them nearly untouchable. 00 Qan[T] (ELS)

: Widely considered the best unit in the game stat-wise. It has high regeneration and paired with the right pilot, like ELS Setsuna, it becomes an unstoppable force. Knight Superior Dragon

: A secret unit that requires leveling up to unlock its full potential, but once optimized, it stands among the absolute strongest. Gundam Barbatos Lupus Rex (Final Fight)

: Renowned for its ridiculous power at "Super High Tension." Its Nanolaminate Armor

also provides superior protection against beam-heavy stages, which are common in the Strike Freedom Gundam : Highly valued for its abusable MAP attack

, which allows you to clear multiple enemies at once without risking counterattacks. A-Tier: High-Performance Aces

These units are extremely strong and reliable, often serving as the backbone of a high-level squad. Wing Gundam Zero (EW) : Famous for its Twin Buster Rifle and the Zero System

, which provides massive stat boosts to its pilot, though it requires managing personality changes. Gundam Bael

: A melee powerhouse. When piloted by McGillis Fareed (2nd), it ranks as one of the best close-quarters units in the game. Gundam Kimaris Vidar

: Offers excellent range and high damage, making it a versatile choice for any encounter. 00 Qan[T] Full Saber

: An alternative to the ELS version that still provides top-tier performance and versatility. Heavyarms Custom (EW) : Exceptional for the Iron-Blooded Orphans

stages; its physical ranged attacks bypass the Nanolaminate Armor that usually negates beam weapons. B-Tier: Specialist & Heavy Hitters

These units excel in specific roles or have unique niches that make them worth developing. Gundam Flauros

: Features an insane physical ranged attack (range 9) and a powerful 10,000 damage MAP weapon, offering great value for its cost. Reginlaze Julia

: A surprising "ace machine" that can one-shot grunts even at lower levels due to its high melee power. Gundam Aquarius : A niche but essential unit for stages; its aura negates Mobile Doll Armor , turning otherwise tedious fights into a joke. Psycho Haro

: An XXL unit that packs a massive punch and is far more powerful than its comedic appearance suggests. Key Performance Tips SD GUNDAM G GENERATION CROSS RAYS General Discussions

Here’s a concise SD Gundam G Generation Cross Rays Unit Tier List overview, focused on the game’s meta for efficiency, damage output, and utility.


If you want to one-turn the final stage of Iron-Blooded Orphans on Inferno mode, here is your team layout:

Recommended Ship: Ptolemaios 2 Kai (00) – It has the largest hangar capacity and best movement range.


Don't sleep on the After War era. The Double X, equipped with the G-Bit, turns the unit into a mini-army. The G-Bit allows for all-range attacks without using the main unit's EN, which is invaluable for sustain.

These are "good" units. They won't break the game, but they are reliable, cost-effective, and fun to use. Perfect for filling out your second or third strike team.


Great in specific scenarios, but outclassed in general use.


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