Sculpture Revival Fivem Updated Direct

To make the script work on your specific server, you need to adjust the Config file. Here is a template of what the vital parts should look like:

Config = {}

-- The item name the player receives in their inventory Config.RewardItem = "artpiece" -- Ensure this item exists in your qb-core/shared/items.lua

-- Payment Type Config.PaymentType = "cash" -- Options: "cash", "bank", "markedbills"

-- Coordinates for the sculptures Config.Sculptures = [1] = coords = vector3(-1234.5, -500.2, 30.5), -- Location of the sculpture model = "prop_stat_01", -- The object model name taken = false, -- Do not touch this , -- Add more locations here sculpture revival fivem updated

-- Coordinates for the selling point Config.SellLocation = coords = vector3(100.5, -200.3, 54.5), ped = "s_m_m_trucker_01", -- The NPC model to sell to

Approve for deployment on live server with the following conditions: To make the script work on your specific

If you downloaded a Sculpture Revival MLO prior to September 2024, you need to delete it immediately. Here are the major overhauls included in the latest release (v3.0+):

1. Next-Gen Lighting (No More Flicker) The old version suffered from "z-fighting" and broken shadows. The updated script uses Scaleform lighting linked to the server’s clock. At 8:00 PM in-game, the spotlights automatically pan across the marble statues. At 3:00 AM, the emergency backup lights kick in, creating a moody, noir atmosphere perfect for illicit deals.

2. Fully Animated Sculptures The keyword "revival" is now literal. In the v1 and v2 releases, the art was static. The updated version includes slow-panning kinetic sculptures. A massive iron globe now rotates in the main foyer, and a water feature flows down the central staircase. This adds a layer of visual fidelity rarely seen in custom FiveM maps. -- Coordinates for the selling point Config

3. Optimized Polycount for 128-player slots Older map drops were notorious for killing FPS. The updated pack removes redundant LODs and compresses textures to 2k (down from 8k) without losing detail. Server owners report a 22% increase in FPS inside the gallery compared to the 2023 version.

4. Integrated Sound Scape This is the biggest feature. The update includes an ambient sound system that plays drips in the basement gallery, classical music in the main hall, and muffled traffic outside. This is managed via a client-side Lua script, not just YouTube audio, meaning no sync delays.

Open the client.lua or server.lua and look for lines that look like this (Old method):

-- OLD CODE (Will cause errors on new servers)
TriggerEvent("QBCore:GetObject", function(obj) QBCore = obj end)
TriggerClientEvent('QBCore:Notify', source, "You picked up a sculpture.")

Replace them with the New Export Method:

-- NEW CODE (Correct for updated servers)
local QBCore = exports['qb-core']:GetCoreObject()
TriggerClientEvent('QBCore:Notify', source, "You picked up a sculpture.", 'success')