Script Untitled Boxing Game Extra Quality -

If your internet is bad, your "Quality" is bad regardless of settings.

This is your core script. It prevents punching while dodging or being hit.

using UnityEngine;

public class BoxingFighter : MonoBehaviour public enum FightState Idle, Punching, Blocking, Hurt, KnockedDown public FightState currentState = FightState.Idle; script untitled boxing game extra quality

[Header("Punch Settings")]
public float punchDuration = 0.3f;
public float punchCooldown = 0.5f;
private float punchTimer = 0f;
[Header("Health & Stamina")]
public int health = 100;
public float stamina = 100f;
public float staminaDrainPerPunch = 12f;
void Update()
// Only process actions if not stunned or knocked down
    if (currentState == FightState.Hurt
void HandleInput()
// Left Punch (Jab)
    if (Input.GetButtonDown("Fire1") && punchTimer <= 0 && stamina >= staminaDrainPerPunch)
        PerformPunch("Jab", 10);
// Right Punch (Cross/Hook)
    if (Input.GetButtonDown("Fire2") && punchTimer <= 0 && stamina >= staminaDrainPerPunch)
        PerformPunch("Hook", 18);
// Block
    if (Input.GetButton("Fire3"))
        currentState = FightState.Blocking;
    else if (currentState == FightState.Blocking)
        currentState = FightState.Idle;
void PerformPunch(string punchType, int damage)
currentState = FightState.Punching;
    stamina -= staminaDrainPerPunch;
    punchTimer = punchCooldown;
// Activate hitbox (see section 3)
    GetComponent<HitboxManager>().ActivateHitbox(damage, punchType);
// Animate
    GetComponent<Animator>().SetTrigger(punchType);
// Return to idle after punch duration
    Invoke(nameof(ReturnToIdle), punchDuration);
void ReturnToIdle()
if (currentState == FightState.Punching)
        currentState = FightState.Idle;
public void TakeDamage(int amount, string hitType)
if (currentState == FightState.Blocking)
amount = Mathf.FloorToInt(amount * 0.3f); // 70% reduction
        Debug.Log("Blocked! Damage reduced to: " + amount);
health -= amount;
    currentState = FightState.Hurt;
if (health <= 0)
        currentState = FightState.KnockedDown;
// Trigger hurt animation
    GetComponent<Animator>().SetTrigger("Hurt");
    Invoke(nameof(ReturnToIdle), 0.4f);

This type of query often appears on:

If it’s a cheat script (auto-punch, speed, ESP), “extra quality” might mean: If your internet is bad, your "Quality" is

If it’s a legit game script, “extra quality” could mean:


This is where the "quality" of your gameplay improves. These are the standard settings used by the best players. This type of query often appears on:

  • Shift Lock: OFF.
  • Camera Mode: