Sb3utility Tutorial
sb3utility is a powerful library for working with Scratch 3.0 projects in Python. It allows you to read, write, and manipulate Scratch projects programmatically. In this tutorial, we'll cover the basics of sb3utility and provide examples to get you started.
To use sb3utility, you'll need to install it first. Run the following command in your terminal:
pip install sb3utility
# If you meant 'sb3-utils' npm package
npm install -g sb3-utils
sb3-utils info project.sb3
sb3-utils extract project.sb3 ./output
sb3-utils pack ./output new_project.sb3
Disclaimer: This paper is for educational purposes only. Modifying game files may violate certain end-user license agreements. Users are responsible for complying with their game’s terms of service.
SB3Utility (also known as SB3UGS) is a versatile modding tool used primarily for games from developers like Illusion (e.g., Honey Select, AI Shoujo, Koikatsu). It allows users to manipulate meshes, textures, animations, and scripts within game asset files. Top Feature: Drag-and-Drop Asset Swapping sb3utility tutorial
The most efficient feature for beginners is the ability to directly replace textures or meshes by dragging files into the interface. Quick Tutorial: Replacing a Texture Open the Tool: Run SB3UtilityGUI.exe.
Load Your File: Drag a .pp or asset bundle file from your game directory into the main window.
Identify the Target: Use the Mesh or Object Tree tabs to find the specific item you want to modify. sb3utility is a powerful library for working with Scratch 3
Import New Image: Drag your new texture (ideally in .png, .bmp, or .tga format) into SB3Utility. Swap and Save: Click on the original mesh in the Mesh tab.
Under the Materials section, select the material and change the Texture Used field to point to your imported image. Go to the File menu and save the modified .pp file. Essential Modding Capabilities
Mesh Export/Import: You can export meshes as .mqo (Metasequoia) or .fbx formats for editing in 3D software like Blender, then re-import them using the Goto Frame function to align them correctly. # If you meant 'sb3-utils' npm package npm
Animation Preview: The tool features a Renderer window that allows you to preview animations by linking an animation clip to a character's "body bone".
Asset Cleaning: The Object Tree allows you to "Remove" unneeded parts of a file to isolate a specific accessory or mesh, which is vital for creating lean mods.
For the latest updates and advanced features, you can visit the Official SB3Utility GitHub Repository. Using Koikatsu animation files in a Blender asset library
Do not run the utility from the zip folder.