Save Editor Rpg Maker Vx Ace Site
While there are generic "game trainers," dedicated RPG Maker save editors are more precise. Here are the most reliable tools for VX Ace:
For advanced users: The Ruby gem SaveCore can convert .rvdata2 to JSON. You edit the JSON in any text editor (VS Code, Notepad++), then convert back.
If you are a programmer or aspiring game designer, you can write a save editor inside the game itself using RGSS3. save editor rpg maker vx ace
Minimal RGSS3 Editor Script:
class Scene_SaveEdit < Scene_Base
def start
super
$game_variables[1] = 999999 # Unlimited gold
$game_actors[1].change_exp(0, false) # Reset EXP
$game_switches[99] = true
Sound.play_recovery
end
end
Bind this to a hidden button (e.g., pressing F9 on the title screen). This is cleaner than external save editors because it respects the game’s object structure. While there are generic "game trainers," dedicated RPG
Not a dedicated save editor, but Cheat Engine can modify in-memory values (current HP, gold). However, changes are lost on reload unless you freeze the address. For permanent changes, a save editor is superior.
Originally developed by "Lanza" on the RPG Maker forums (and later updated by fans), this standalone Windows tool is the gold standard. Bind this to a hidden button (e
Game_Actor child classes if the game uses exotic RGSS3 scripts. Some anti-editing scripts detect it.If you own a legal copy of RPG Maker VX Ace, you can actually use the engine itself to edit saves.
A save editor is a third-party software tool that allows users to modify saved game files (.rvdata2) created by games made with RPG Maker VX Ace. Unlike in-game cheat codes, a save editor gives you direct access to raw save data—letting you change variables, items, gold, character stats, switches, and more.
It's a good practice to regularly back up your project. This ensures that you can recover your work in case something goes wrong. You can manually copy your project folder or use the built-in export features to create a backup.