Rtgi 01702 Release Fixed May 2026

Lighting Up the Dark: Why RTGI 0.17.0.2 is the Fix We Needed

If you’ve been following the world of post-process modding, you know that RTGI (Ray Traced Global Illumination) Marty’s Mods

is the secret sauce that brings modern lighting to classic and modern titles alike. However, even the best shaders run into bugs. Today, we’re diving into why the 0.17.0.2 release

is a critical update for anyone looking to push their game’s visuals to the limit. The Problem: When Light Goes Rogue

Before this specific patch, many users reported intermittent issues that broke the immersion: Buffer Flashing: Sudden flashes during high-intensity scenes. Depth Map Conflicts:

RTGI often struggled with certain anti-aliasing settings, leading to "halos" or disconnected shadows. Stability: Crashing during scene transitions in heavy titles like Cyberpunk 2077 The 0.17.0.2 Solution

The 0.17.0.2 release wasn't just a minor tweak; it was a "fix-it" update aimed at core stability. Here is what changed: Refined Denoiser Logic rtgi 01702 release fixed

The denoiser is now much more aggressive at cleaning up "speckle" artifacts without losing the sharp detail of indirect shadows. This is a game-changer for lower-end GPUs that can’t run at high ray counts. Improved UI State Retention

Ever spent 20 minutes fine-tuning your bounce lighting only for it to reset? This release fixed several bugs related to how the

interface remembers your specific shader variables across game restarts. Depth Access Consistency

By improving how the shader hooks into the game's depth buffer, the "bleeding" effect—where light seems to pass through solid walls—has been significantly reduced. Is It Worth the Upgrade? In a word:

While later versions like the "iMMERSE" series introduce newer features, RTGI 0.17.0.2

remains one of the most stable builds for players who want a "set it and forget it" experience. It provides that signature photorealistic bounce lighting without the overhead of experimental features that can tank your frame rate. How to Get It To ensure you’re running the fixed version: Check your Marty’s Mods Patreon for the 0.17.0.2 archive. Ensure your ReShade version is 4.9 or higher for maximum compatibility with the depth buffer fixes. Are you seeing a frame rate hit with the new denoiser? Let us know your specs and settings in the comments below! section or specific recommended settings for mid-range GPUs to this post? Lighting Up the Dark: Why RTGI 0

RTGI version 0.17.2 addresses critical issues, including improved depth buffer detection for DX11/DX12, enhanced UI masking to prevent ghosting, and significantly reduced flickering in high-motion environments. The update also includes optimized spatial filtering and corrected light-leaking bugs, with recommended usage on ReShade 4.8.2 or newer. You can find the release notes and download on Pascal Gilcher's Patreon.


The primary focus of this release was correcting stability issues introduced during recent optimization passes. According to the release notes, the update specifically addresses the following:

Subject: Ray Traced Global Illumination (RTGI) Shader – Release v0.17.x (Fixed) Developer: Pascal Gilcher (Marty McFly) Platform: ReShade (HLSL)


A specific version or update for Ray Traced Global Illumination (RTGI), a popular graphics shader?

A product code or technical release for a specific brand or software? Could you please clarify which one you're interested in?


For users who may have reverted to older builds (such as 0.16) due to crashes, the 0.17.02 release is a strong invitation to upgrade back to the latest version. The performance overhead remains consistent with the 0.17 branch, offering better visual fidelity than 0.16 for roughly the same frame cost, provided the crashes have been resolved. The primary focus of this release was correcting

Users are reminded that RTGI remains a Patreon-supported project. As such, access to the 0.17.02 binary requires an active subscription to the developer's Patreon page.

Before dissecting the fix, it is important to understand what RTGI 01702 aims to accomplish. RTGI stands for Realtime Global Illumination—a rendering technique that simulates how light bounces off surfaces to create indirect lighting, soft shadows, and color bleeding. Unlike screen‑space effects or baked lightmaps, RTGI calculates light paths in real time, dramatically increasing visual fidelity in games and 3D applications.

The 01702 designation refers to a specific developmental build (likely dated February 2017 or a versioning scheme such as 0.17.02). This build introduced:

However, as many users quickly discovered, the initial “01702” release was marred by bugs that made it nearly unusable for daily driving.


Since the fixed release dropped three days ago, the response has been overwhelmingly positive.

“I was about to give up on RTGI entirely. The old 01702 crashed my 4090 build every 20 minutes. The fixed version ran for a six‑hour session without a single stutter. It’s night and day.”DigitalDawn, ReShade forum moderator

“The fireflies were making my renders look like a 1990s rave. Now it’s clean enough for production work.”LightingArtist, Twitter

The only negative comments come from users who downloaded the wrong file (still the original broken release) or who did not purge their old shader cache before installing. A clean installation is mandatory.