Orchestra 2 Console Commands | Red

Before you can input any commands, you must activate the console. By default, Tripwire Interactive disables the console to prevent accidental misuse, but enabling it is simple.

Step-by-step:

  • Open the file called ROInput.ini with Notepad.
  • Scroll down to the section labeled [Engine.Console].
  • Change the line ConsoleKey=None to ConsoleKey=Tilde.
  • Save the file and set it to "Read Only" (right-click > Properties) to prevent the game from reverting the change.
  • Launch the game. Press the ~ key (usually below ESC) to bring up the grey command console.

  • | Command | Function | | :--- | :--- | | addbots [number] | Adds a specific number of AI soldiers to the current team. | | killall bots | Instantly removes all AI from the match. | | set ROGame.ROGameInfo bAllowBots True | Ensures the server is in "bot-allowed" mode. | red orchestra 2 console commands

    Many competitive players use console commands to disable "busy" environments that obscure enemies. Before you can input any commands, you must

    | Command | Effect | Advantage | | :--- | :--- | :--- | | foliage.DensityScale 0 | Removes all grass and bushes. | See proning enemies across the map. | | r.BloomQuality 0 | Disables bloom lighting. | Removes glare from snowy maps (Stalingrad). | | r.MotionBlur 0 | Turns off motion blur. | Improves visibility when turning quickly. | | r.PostProcessAAQuality 0 | Disables anti-aliasing. | Increases sharpness (though jagged edges appear). | Open the file called ROInput

    open [MapName]

    Below is a comprehensive, structured reference for using the Red Orchestra 2 (RO2) in-game console and common console/server commands. Assumptions: PC version (Steam), Unreal Engine 3 console (tilde ~), and basic familiarity with running servers and editing config files.