Nightmaretaker Walkthrough | Repack
The repack changes the infamous "clothes puzzle" to be less random.
Goal: Find 3 missing patient gowns.
Reward: The Master Key to the East Wing.
There is no fighting in The Nightmare Taker. You can only hide.
The Surgeon enemy patrols this circular room. The repack adds a new hiding spot: a gurney with a sheet over it.
Strategy:
Enter 2115. Take the Anesthesia. Spray it on the Surgeon when he passes the gurney. Instant stun. Run to the staircase.
Objective: Learn extraction basics.
Walkthrough:
Puzzle 1.1 – Orchard Gate
Extraction: Return to the patient’s bedside. Press E to complete. You’ll see her vitals stabilize.
Since you’re playing a repack, you have access to the configuration file. Navigate to:
C:\Users\[YourName]\Documents\NightmaretakerRepack\settings.ini nightmaretaker walkthrough repack
Change these lines to reduce frustration (backup the original first):
Do not touch true_difficulty=Nightmare unless you want enemies to respawn immediately after death.
Chapter 1 boss: None – but failing the anchor sequence triggers a chase sequence. Sprint toward the white door, do not look back.
Objective: Extract your own nightmare (plot twist: Lucian is also comatose).
Walkthrough:
Ending conditions (Repack):
| Action | Ending |
|--------|--------|
| Destroy the Recorder | “Acceptance” – You wake up in the hospital, cured. |
| Extract the Taker | “The Cycle” – You become the new Nightmare Taker. |
| Find all 5 hidden tapes (new repack ending) | “Developer’s Cut” – You meet the game’s creator in a glitched room, who breaks the fourth wall. | The repack changes the infamous "clothes puzzle" to
Goal: Defeat the Nightmare King without breaking the “Lucid Vow”.
This chapter tests everything you’ve learned. The repack version fixes a bug where the king would one-shot you after phase 2.
This is a maze. In the original, it was literally pitch black. In the repack, there is a dim lantern light.
Walkthrough for the Maze:
