Are you tired of playing in generic "Konami Stadiums"?

The native PES 2017 Edit Mode limits how many kits you can import and often compresses images, lowering quality. Kitserver uses the GameDB (GDB) system.

If you don't want to develop from scratch:

But if your goal is learning/rebuilding, the above blueprint gives you a complete, proper architecture.


One of the biggest points of confusion for new players is the difference between Kitserver and an Option File.

Ideally, you use them together. You download a high-quality Option File (like PTE Patch or SmokePatch) to correct the rosters, and Kitserver ensures the kits and stadiums look like the real thing.


Cause: Missing DirectX libraries or incorrect folder path. Solution:

Handles dynamic kit selection. Supports:

KitServer is not a "next-gen graphics mod." It only changes kits. If you want stadiums or scoreboards, you need additional modules. Also, if you play online (though the 2017 servers are mostly dead), KitServer is visual only—so it won't get you banned, but don't expect opponents to see your custom kits.

Kitserver is actually a suite of modules. Here are the most important ones for PES 2017:

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