Horizon Zero Dawn Remastered Update 1.0.37 - 1.... Guide

A niche but annoying bug where Rost’s dialogue during "The Proving" would desync by roughly 0.5 seconds has been resolved. For lore hunters, your immersion is now safe.

No patch is perfect. Here’s what Nixxes has acknowledged but not yet fixed:

Update 1.0.37 for Horizon Zero Dawn Remastered is a minor post-release patch focused on stability, compatibility with platform system updates, and small gameplay or UI fixes. It does not introduce major content additions or gameplay overhauls; instead it addresses specific bugs and optimizations to improve player experience and reliability across hardware configurations. Horizon Zero Dawn Remastered update 1.0.37 - 1....

A bizarre bug affecting only the The Frozen Wilds DLC caused dialogue from Ourea and Aratak to desync by 1.5 seconds after the “Firebreak” quest. This was traced to the updated 3D audio engine (Tempest on PS5, Dolby Atmos on PC).

Fix: The update recalibrates lip-sync timestamps for DLC cutscenes. If you were mid-way through the DLC on 1.0.36, you will need to reload an auto-save from just before entering the Banuk camp. A niche but annoying bug where Rost’s dialogue

The general sentiment on forums like r/horizon and Steam Discussions has shifted from “cautious” to “positive.” The removal of the metal ghosting alone has convinced many that the $10 upgrade (for existing owners) is now worth it.

One user, TechHunter47, writes: “Update 1.0.37 fixed my biggest gripe—the shimmering in Meridian. It’s now genuinely jaw-dropping. They also fixed the weird stutter when overriding a Strider. Good job, Nixxes.” Here’s what Nixxes has acknowledged but not yet

However, some PC players report that DLSS 3.0 Frame Generation (introduced in the remaster) now has minor ghosting around Aloy’s spear when swinging the camera quickly. Nixxes has tagged this as “under investigation.”

Several users reported hard crashes when navigating the Machine Strike menu on ultra-wide monitors. Nixxes has patched the UI scaling logic. You should no longer fall to the desktop while trying to place a Glinthawk piece.

At 1.8GB on PS5 and 2.1GB on PC (via Steam/Epic), this update is heavier than a standard hotfix but lighter than a feature patch. Here is the official breakdown:

Users noticed that Performance Mode (60fps) on PS5 downgraded the resolution of reflective water surfaces in The Cut (Frozen Wilds area). Patch 1.0.37 restores high-quality screen-space reflections without dropping frame rates during blizzard conditions.