[AU1] ~z~Carl Johnson.
[AU2] ~z~Carl Johnson.
[AU3] ~z~My brother, Sweet.
[AU4] ~z~Johnson house, Grove Street.
[AU5] ~z~Five years ago, I moved out of Los Santos.
[AU6] ~z~Why? Because I got tired of watching my brother and his friends die.
[AU7] ~z~And my mom... she always said I was the one who brought the trouble.
[AU8] ~z~Now I'm back. And nobody's happy to see me.
[INT_1] ~z~CJ, you rotten bastard!
[INT_2] ~z~Tenpenny?
[INT_3] ~z~Get in the car.
[INT_4] ~z~We got a long drive ahead of us.
[INT_5] ~z~We're going to take a little trip up the freeway.
[INT_6] ~z~You do exactly as you're told, and we'll get along just fine.
[INT_7] ~z~You fuck with me, and you're dead.
[TRAIN1] ~z~CJ, hold the train!
[TRAIN2] ~z~Smoke, what are you doing?
[TRAIN3] ~z~I'm a taxpayer, I got rights!
[TRAIN4] ~z~Man, this is some good shit!
[TRAIN5] ~z~Yo, this is some serious fast food!
[TRAIN6] ~z~Big Smoke, you are one heavy motherfucker!
[SWEET1] ~z~Grove Street is King!
[SWEET2] ~z~Check it, here's the plan.
[SWEET3] ~z~We gotta take back the hood, block by block.
[SWEET4] ~z~No踌hesitation. No fear.
[SWEET5] ~z~If a Ballas rolls through, he gets put down.
The american.gxt file is often dismissed as just a text dump. But the HIT_ entries are archaeological evidence of a more reactive, more brutal, more systemic San Andreas that never fully shipped. Every unused string is a ghost of a design meeting where someone asked: "What if hitting different people meant different things?"
And Rockstar, for better or worse, left the ghosts in the text file — where modders and data miners have been reading them for 20 years.
Would you like an actual extracted list of all HIT_ strings from american.gxt, or a technical guide on how to view/edit the file yourself?
Before fixing the error, you must understand the target. gta sa original american gxt file hit
In the directory of GTA San Andreas (typically C:\Program Files (x86)\Rockstar Games\GTA San Andreas\TEXT), you will find several files with the .gxt extension. The most important is american.gxt.
If this file is missing, corrupted, or modified incorrectly, the game crashes instantly. If it is modified by a bad mod, you get missing text (STRING NOT FOUND) or crashes.
This showcases the erratic personality of Catalina and the specific formatting codes (like ~z~ which often centers text or clears previous buffers in the game engine). [AU1] ~z~Carl Johnson
[CAT1] ~z~You are late!
[CAT2] ~z~I HATE waiting!
[CAT3] ~z~You think you can keep a REAL woman waiting?
[CAT4] ~z~I'm Catalina. I'm a freedom fighter!
[CAT5] ~z~And you?
[CAT6] ~z~You are just a nothing! A worm!
[CAT7] ~z~But I see something in you...
[CAT8] ~z~A fire! A passion!
[CAT9] ~z~We are going to be partners!
[CAT10] ~z~But if you cross me, I will kill you and eat you!
Sometimes, restoring the file isn't enough. You have restored the data, but the memory is still trapped.
Step 1: Delete the .set file
Go to Documents\GTA San Andreas User Files\ and delete gta_sa.set. This resets your graphics and control settings but also clears cached text pointers.
Step 2: Check for Stream.ini conflicts
In your root directory, open stream.ini. If your memory is set too high (memory=1024), the game sometimes fails to "hit" the GXT before loading the world. Reduce it to memory=384 (the classic stable setting). The american
Step 3: The CLEO Update If you use CLEO 4, downgrade to CLEO 3.2 (for stability) or update to CLEO+ (a modern fork). Old CLEO versions had a known bug where they failed to hit GXT strings longer than 40 characters.
The American GXT file refers to the specific .gxt file used in the original release of Grand Theft Auto: San Andreas for American English. This file contains all the English text used in the game.
sed -i 's/"Los Santos"/"LS"/g' sa_text.txt
For modders or developers interested in this feature, the process typically involves: