Front+mission+3+gameshark+codes+all+weapon -

3009B470 0063 ...

This adds every weapon from the main game that can be purchased or found as a normal drop.

300F2350 0001
800F2354 FFFF
300F2356 00FF
800F2358 FFFF
800F235C FFFF
300F235E 00FF

What this gives you: All MGs (including M4SP, Silverman M4x), all Shotguns (Striker, Super Shotgun), all Rifles (Pulemote, Jackson), all Melee (Kusa-1, Dream Maker), all Standard Bazookas and Flamethrowers. front+mission+3+gameshark+codes+all+weapon

Since you're already using GameShark for all weapons, consider these companion codes for the ultimate Front Mission 3 experience:


8005B484 FFFF
8005B486 FFFF
8005B488 FFFF

If your Front Mission 3 run isn't showing the arsenal, check these common issues: 3009B470 0063

| Problem | Solution | | :--- | :--- | | Wrong region code | The codes above are for the NTSC-U (US) version. For PAL (Europe) or Japan (SLPS-02200), the addresses differ by 0x150 bytes. Search for "FM3 PAL all weapons codes" if needed. | | Master Code not active | Without the Master Code, address hooks fail. Double-check your input. | | Inventory is full | If you already have >200 unique weapons, new ones may not show. Sell 10 common items (e.g., Repair+1 packs) then re-activate the code. | | Using on a New Game+ save | NG+ flags are stored differently. These codes work best on a standard New Game or a save before Mission 10. |


This is a memory edit that looks for Level 8 weapons exclusively (Weapon IDs 80-99): B00F0400 00000014 300F0400 0001 What this gives you: All MGs (including M4SP,

This populates your inventory with only the "Golden" tier: Golden Fist, Golden MG, Golden SG, Golden RF, and Golden Launcher. These have infinite durability and 110% base accuracy.


3009B430 0063 ...