| Code Type | Example Effect | Works? | Caveat | |-----------|----------------|--------|--------| | Max EXP on gain | 0203996C:0098967F | ✅ Yes | Levels instantly, but may overlevel for story bosses. | | Infinite HP | 02039944:03E7 | ✅ Yes | Works in battle and overworld. Stops cheap deaths in Android 19 fight. | | Have All Items | 420399D0 0063 + 0001000B 0004 | ✅ Yes | Gives Key Items (including Dragon Balls). Can trigger Cell Games early if used before story flag. | | Walk Through Walls | 74000130 03E5 + 830050B0 0000 | ⚠️ Partial | Works, but can soft-lock if you enter areas out of sequence. Save before enabling. | | Instant Level 50 | 0203996C:0098967F + 02039970:0098967F | ✅ Yes | Combine with Max EXP code for all characters. | | Infinite Ki | 02039946:03E7 | ✅ Yes | Spam special moves. No known issues. |
Avoid these (common broken ones):
| Effect | GameShark Code |
| :--- | :--- |
| Max Power Level (All Characters) | 420285E2 0098
00010003 0002 |
| Infinite HP (In-Battle) | 74000130 02E0
83016CDC 03E7 |
| Infinite Ki (Never Depletes) | 74000130 02E0
83016CE0 03E7 |
| Max Experience Points (Level 50 instantly) | 42016F7A 270F
00000004 0002 |
| All Zeni (Money) Maxed | 83016F76 967F | | Code Type | Example Effect | Works
NeoSeeker Verification Note: The Infinite HP code works perfectly in 99% of fights, but disable it during the Cell’s self-destruct sequence or the cutscene will stall.
Note: No codes work for the European “Legacy of Goku II” (different memory map). Use US ROM. | Effect | GameShark Code | | :---
Avoid for first playthrough – Codes trivialize the satisfying level curve and the side-quest design.
Many NeoSeeker members reported that codes behave differently on real GBA hardware vs. emulators. Avoid for first playthrough – Codes trivialize the
| Platform | Code Stability | Notes | | :--- | :--- | :--- | | Real GBA + GameShark SP | High | Must re-enter codes after battery change. | | VisualBoyAdvance 1.7.2 | Very High | Supports all codes above. Enable "Auto Save" before cheats. | | mGBA | Medium | Some key item codes require restarting the ROM. | | RetroArch (GBA core) | Low | Walk through walls often fails; use VBA instead. |