There were several bugged Sub Stories in the base game where objectives wouldn't trigger, or enemies wouldn't spawn, preventing players from getting 100% completion. v1.04 patched these specific quests, ensuring players could earn the Trophy/Achievement for completing all sub-stories.
v1.04 improved stability, but open-world games can still crash.
The cooking system was always a meme—fun but ultimately pointless because healing items were so abundant. Update v1.04 rebalances the Full Course Meal bonus.
Now, eating a full meal (appetizer, main, dessert) grants a temporary stat buff that lasts for 30 real-time minutes, not just one battle. Plus, the "Full Stomach" penalty (where you couldn't eat again) has been shortened from 10 minutes to 3 minutes. This encourages you to interact with Chi-Chi’s kitchen more often, adding a nice RPG layer to the downtime between sagas.
After updating, restart your console/PC to clear cached data.
First, let’s clarify the version number. Depending on your platform (PlayStation, Xbox, PC, or Nintendo Switch), this update might appear as Version 1.04, 1.0.4, or a corresponding build number. This patch arrived approximately six months after the "Bardock – Alone Against Fate" DLC and just before the "23rd World Tournament" DLC.
The update is not a massive new story expansion. Instead, it focuses on:
The core question driving search interest is simple: Did Bandai Namco and CyberConnect2 finally fix the game’s biggest pain points?
Is it better? Yes. The game no longer incentivizes brainless spamming. You have to actually use Guard Impacts and vanish attacks.
The update included fixes for "intermittent" issues. Here is how to avoid common bugs that might still linger:





