Dpfanatics - Leya Desantis - Hole In Two -07.07... Online
The level can be broken into six distinct zones. Below you’ll find a visual description (text‑based) of each zone, optimal hole placements, and step‑by‑step actions.
Notation:
Steps
Result: You effectively “bounce” back to normal orientation while gaining a vertical offset of ~6 tiles.
Steps
Result: You bypass the spikes without losing momentum.
| Aspect | Impact |
|--------|--------|
| Design Innovation | First DPFanatics level that caps the number of active portals to exactly two, forcing players to think like a programmer (allocate, reuse, de‑allocate). |
| Community Engagement | Has spawned a dedicated Discord channel (#hole-in-two) with over 3 k members sharing custom maps, speed‑run records, and “hole‑logic” memes. |
| Competitive Scene | Official DPFanatics tournaments (monthly) feature a “Hole‑In‑Two” speed‑run leaderboard; the current world record (as of 2024‑12) is 0:27.43. |
| Educational Value | Highlights concepts from computer science (resource constraints) and physics (conservation of momentum through portals), often used in workshops for high‑school STEM clubs. | DPFanatics - Leya Desantis - Hole In Two -07.07...
Understanding the level deeply not only helps you beat it, but also equips you with mental models useful in many later DPFanatics challenges that reuse the two‑hole mechanic.
Steps
Note: The wall’s collision box is slightly larger than its sprite; make sure [H₁] is at least 0.1 tiles left of the wall’s visual edge. The level can be broken into six distinct zones
