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Bad Piggies 1-31 May 2026

If you cannot get the 45-degree angle right, try this variant:

The genius of Bad Piggies 1-31 is that it teaches indirect action. You are not blowing up the wall yourself; you are using the TNT as a projectile. The battery is intentionally weak. You cannot fly across the entire map. Instead, you use the motor only to position the TNT against the wall. The explosion does the heavy lifting of moving the pig.

This is the secret to "bad piggies 1-31." You cannot fly straight. You must rotate the entire machine before starting.

You have now cracked the code for bad piggies 1-31. Remember: Do not fight the physics. Embrace the explosion. Angle your propellers, trust the TNT launch, and watch that king pig sail through the air.

With this guide, those three elusive stars will be yours. Now, on to the next chapter—the "Sneaky Snouts" levels await, and they are even harder.

Happy building!

To achieve a 3-star rating on Level 1-31 (Ground Hog Day) in Bad Piggies, you typically need to use two different contraptions to meet all objectives: reaching the goal, collecting the star box, and completing the level without crashing. Build Strategy

The Chassis: Start with a horizontal base of two or three wooden frames.

Propulsion: Place a Powered Wheel below the left frame and one on the right side. Add an Electric Motor inside the left frame to provide continuous power. Thrust (Soda Bottles):

Place two Black Soda Bottles facing downward on top of the cart to provide lift.

Attach one Green Soda Bottle facing left on the back of the cart for a forward boost. Place Ross (the pig) in the rightmost frame. Execution Steps bad piggies 1-31

Launch: Keep the powered wheels running from the start to drive the cart forward.

Lift: Once the cart is above the last stone on the first platform, fire the Black Soda Bottles. This should give the vehicle enough uplift to hover over the cliff and collect the Star Box.

Forward Boost: As the cart touches down on the second platform, fire the Green Soda Bottle to propel it toward the finish line.

Landing: If you are struggling with a rough landing, you can add an additional downward-facing soda bottle above the pig to help smooth out the impact.

Watch these walkthroughs to see the exact timing for firing the soda bottles and the ideal vehicle builds for this level: Bad Piggies Ground Hog Day 1-31 Walkthrough 3 Star 325K views · 13 years ago YouTube · AngryBirdsNest Bad Piggies: Ground Hog Day - Level 1-31 3Star 2K views · 3 years ago YouTube · uniKorn

Bad Piggies - Ground Hog Day Level 1-31 - Walkthrough 3 Stars 909 views · 13 years ago YouTube · Angry Birds Journal Level 1-31 | Bad Piggies Wiki | Fandom

Level 1-31 Bad Piggies (Ground Hog Day), you need a contraption that uses soda bottles for propulsion and vertical lift to clear the steep gaps. 3-Star Strategy: Step-by-Step

To get all three stars, you may need to complete the level in two separate runs: one for the "No Krak-Snap" star and one for the "Timer" and "Star Box" stars. 1. The Build horizontal base using wooden frames. Engine & Pig: Electric Motor in the left frame and Ross (the pig) in the right frame. Powered Wheel

to the bottom of the left frame and another on the far right side of the vehicle. Propulsion: two downward-facing Black Soda Bottles on top of the frames for upward lift. one left-facing Green Soda Bottle on the left side of the vehicle to provide forward thrust. 2. The Execution

Turn on the Powered Wheels immediately to gain initial speed. The First Jump: If you cannot get the 45-degree angle right,

Just before you reach the end of the first platform (as you pass the last stone sticking out of the ground), fire both Black Soda Bottles . This will lift the vehicle over the cliff. The Second Jump: Once you touch down on the second platform, fire the Green Soda Bottle

for a final burst of speed to cross the finish line within the time limit. Reference Resources

For visual guidance or alternative builds, you can visit these community guides: Bad Piggies Wiki: Level 1-31 Guide Angry Birds Nest: 1-31 Walkthrough IGN: Ground Hog Day Video Walkthrough

Mastering the Tumble: Cracking Bad Piggies Level 1-31 If you've been working your way through the "Ground Hog Day" episode of Bad Piggies, you know that the levels start getting tricky right around the end of the first chapter. Level 1-31 is a classic example of a level that tests your understanding of balance and timing rather than just raw power. The Challenge

Level 1-31 presents a bumpy, downhill terrain where the goal is to reach the finish line within a specific time limit while also snagging the elusive star box. Because the path is so uneven, a standard three-box vehicle often flips over or loses momentum at the wrong time. How to Get 3 Stars

According to enthusiasts at the Bad Piggies 3 Stars Wikia, achieving a perfect score often requires using multiple vehicle layouts to satisfy each objective.

The Speed Run: Build a compact vehicle focused on low center of gravity. Use bellows or small engines to give yourself that extra "oomph" over the final bumps without launching the pig into orbit.

The Star Box Hunt: This often requires a "sacrificial" build. You might need a taller contraption to reach a box perched high up, even if it means the vehicle falls apart immediately after.

Stability is Key: Don't be afraid to use the "metal" frame pieces if you have them unlocked, as they provide more weight to keep your wheels on the ground. Building Tips for Ground Hog Day

Weight Distribution: Always place the pig in the center or slightly toward the back to prevent nose-diving on steep drops. When Rovio launched Bad Piggies in 2012, fans

Bellows Timing: Don't just spam the bellows. Wait until your wheels are firmly on a flat surface or an upward slope to get the most "push" per click.

Trial and Error: If you’re stuck, check out guides on the Angry Birds Wiki to see how different parts interact with the terrain.

Level 1-31 is a great reminder that in the world of Rovio’s green troublemakers, the most elegant solution isn't always the one that looks the best—it’s the one that survives the crash! AI responses may include mistakes. Learn more


When Rovio launched Bad Piggies in 2012, fans of the Angry Birds franchise expected a simple spin-off. What they got was a surprisingly deep, physics-based puzzle game that forced players to think like engineers rather than catapult-wielding assassins. While the early levels serve as a gentle introduction, it is at Level 1-31 — often nicknamed "The Field of Nightmares" by frustrated players — where the training wheels truly come off.

If you are stuck on Bad Piggies 1-31, you are not alone. This level acts as a gatekeeper, testing your understanding of contraption stability, weight distribution, and the all-important "Star Box" collection. This article will dissect the level from every angle, offering blueprints, troubleshooting tips, and advanced strategies to secure all three stars.

Chassis:
Use a medium wooden frame – light enough to not collapse under gravity, but sturdy enough to survive a controlled drop.

Wheels:

Power:
One Fan facing backward and slightly upward – this slows your descent and lets you glide toward the right after the initial fall.
Add one Bubble inflator on a timer (0.5 sec delay) to cushion the first big impact.

Extra:
Place a single TNT on the left edge of the starting platform with a 2-second fuse. This will trigger a rock slide that clears a lower blockade before you reach it.

World: Rise and Swine (Chapter 1)
Objective: Reach the goal with the King Pig’s broken-down vehicle, collecting all three stars along the way.
Terrain: Hilly dirt track with wooden ramps, a gap, and a fragile wooden tower on wheels near the end.