Access Top: Assetto Corsa Evo V015 Early
Due to the new tire model, the default setups from v0.1.0 are now obsolete. To be top of the leaderboards:
Performance optimization is critical for early access titles. V0.1.5 introduces full support for NVIDIA DLSS 3.5 and Frame Generation. assetto corsa evo v015 early access top
Published by: Sim Racing Paddock Date: October 2024 Due to the new tire model, the default setups from v0
The simulation racing world has been buzzing since Kunos Simulazioni dropped the Assetto Corsa EVO v0.1.5 Early Access Top update. While the full release of AC EVO is still on the horizon, the v0.1.5 build represents a massive leap forward from the initial tech previews. In this article, we break down the "Top" changes, performance benchmarks, physics tweaks, and why this version is currently the gold standard for early access sim racing. Performance optimization is critical for early access titles
The track list in Early Access is currently concise, focusing on quality over quantity. The standout is Laguna Seca, which looks and feels better than it ever has in a simulator.
The track surface detail is astonishing. You can feel every bump, kerb, and dip through your wheel. The grip levels are dynamic, changing based on rubbering in and weather conditions (though full weather dynamics are still being rolled out). The visual fidelity of the environments—lighting, shadows, and foliage—adds to the immersion, making the tracks feel like real locations rather than video game levels.
If you have just installed Assetto Corsa EVO v0.1.5 Early Access Top, here is how to configure it for the best experience.