Valhalla Inventory Editor 170 - Assassin 39s Creed

Prerequisites:

Step 1: Backup Your Saves Before touching anything, copy your entire save folder to your desktop. If the editor corrupts a file, you will lose 100+ hours of progress.

Step 2: Open the Editor Launch the executable. You will see a minimalistic UI with a file browser. Click "Load Save" and navigate to your most recent manual save (not auto-save). assassin 39s creed valhalla inventory editor 170

Step 3: The Inventory Hash List Version 170 ships with a hash_list_170.json file. This contains over 4,000 item IDs. Click "Inventory Editor".

Step 4: The "Magical" 170 Feature – Bulk Add Version 170 introduces a "Collection Importer." You can load pre-made .json configuration files made by the community. For example, a "Complete Norway Pack" adds 500 items in one click. Prerequisites:

Step 5: Save and Inject Click "Save As..." – rename the file to save_edited.save. Do not overwrite the original. Close the editor.

Step 6: Load in Game Open Valhalla. If you kept the same name, the game will see two saves. Load the edited one. Your inventory will flash with "New Item" notifications for about 30 seconds. Congratulations, you are now a Viking god. Step 1: Backup Your Saves Before touching anything,

Ubisoft recently patched AC Mirage to prevent save editing, signaling a crackdown. However, Valhalla is no longer receiving major content updates (support ended December 2024). Because the game is considered "legacy," the developers are unlikely to waste resources patching the encryption for version 170. This means if it works for you today, it will likely work forever.

Previous versions (130, 150) often broke after Ubisoft’s "Title Update 1.7.0" (The Last Chapter). Hackers were forced to crack new hashing algorithms. Version 170 is unique because it:

For resources, never set a stack higher than 119,999. The game uses a 32-bit integer for item stacks; the v170 script includes a safety clamp that prevents 999,999, but some tables allow "170" as a safe injection value for carbon ingots.


The editor works by manipulating two things: